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Skyline Release 0-8-0 XP Editor Patch

Skyline Release 0-8-0 XP Editor Patch

Postby SolarPortal » 11 Jul 2014, 10:55

Hi all,
This is a post to all Windows XP Users.

we now have the XP patch ready to use. :D
It also has the working Auto-Updater. Still untested as our xp dev machine has no internet connection.

https://www.aurasoft-skyline.co.uk/downloads_common/Skyline_0-8-0_XP_EditorPatch.zip
Instructions:
> Copy the .exe files into their respective Folders. The layout in the folders is the same as the installation.

Let us know how it goes :D
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Re: Skyline Release 0-8-0 XP Editor Patch

Postby genart » 12 Jul 2014, 11:29

Hi SolarPortal,

The XP version works.

Great!

How to change a display resolution in SkPlayer? After the first start the settings window doesn't appear.

And how to compile the project? (well it probably should be asked in other section)

Thanks for a patch!
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Re: Skyline Release 0-8-0 XP Editor Patch

Postby SolarPortal » 12 Jul 2014, 12:38

thats great that your up and running.
I take it the activation process went smoothly for you.

Player:
The players config settings can be changed again by deleting the SkylineEXE.cfg from the "Win32_Release" folder.

End Game Compilation:
To create an end game version, you will first need to have a project that has been created using skylines new project dialog.
Then go to File->Export Game to compile the end game :D
It is best not to change or run anything in the "Data/Template/Skyline_End_Game" folder alone as it is a template folder that is used when compiling your end game.

Have fun :P
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Re: Skyline Release 0-8-0 XP Editor Patch

Postby genart » 12 Jul 2014, 13:30

Thank you very much!

Have a nice day
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