Major features of this release:
- Custom Loading Screens - For commercial users only. This feature will allow you to change the aurasoft logo on the startup of your game. See "Asset Library/GUI/Example_LoadingScreen"
- Script Editor Debugging - Basic Syntax checking. This will help catch those pesky missing letters and all syntax errors for a lua script.
- New include command in lua, allows you to split your code up into more readable chunks using the "sky.include(string filename)" method. This is usable through Editor, player and end game.
- New set of lua base classes that make accessing the skyline functions even easier. They are to use when you want and are not part of the main workflow. But they show how you can use lua to create an "Object Orientated Programming" approach.
See "Asset Library/Scripts/Base Classes".
See the changelog here: http://www.chi-ad.com/Skyline/Site/?page_id=2771
Well, have fun developing as always.
Looking forward to seeing all your creations in a forum topic.
If you have any bugs, errors or problems, we would like to know about them
Check out the newly filled asset store. There are plenty of things to download and try now thanks to members of the community
P.S. If you are updating from 0-9-2, then you should have a smooth download procedure without any lockups thanks to threaded downloads