This forum plays host to the community game project

Project Proposal v0.01

Project Proposal v0.01

Postby Ryzon » 16 Oct 2013, 22:55

The game has no name at the moment, that can be a team discussed decision. The following project design idea was one of my old ideas that I never was able to get started. It was a fun idea that displays elements from popular franchises such as Pokemon, Digimon, Final Fantasy, Grand chase, and your typical RPG's. But the game is made in a way that is does not in anyway tamper with trademarks but gets the audience aware of the inspirations used. The game will have our own imaginations established inside the game world, our own creativity on display, and our own twists and turns for the players to overcome upon their unique journeys.

The Project:
This is not a typical RPG action game, with the intent to keep maximum excitement and action through the game play, we have introduced RPG PvP, open environment, and real time fighting. Not between humanoids either, but rather creatures, monsters, un human like elements to really get your imagination exploding.

The concept:
Across the lands of Gyo lived creatures of great power, and with that, great dangers. Wars ran wild like a fire, towns and villages, all gone in the blink of an eye. Some good, some bad. After many years of War between good and evil, over the lives of many, a new group has formed; a brotherhood created to face this evil and deny its rule over the lands. The brotherhood consisted of many creatures from all over the world of Gyo. They banded together in hopes of bringing true peace to the world of Gyo, and freeing it from the evil and tormenting Yami. The new group of brave warriors is called Hikari, in essence to be the light, the guidance for peace and honor.
Though the task will be daunting and the adventure unknown, the mission is the same. Defeat Cloud and prevent his evil from spreading across Gyo. You must pick a side good or evil, light or darkness, peace or power. You must choose your path, in this world of Gyo.

The Storm is Coming:
The story of Rain and Cloud....................Brothers of Good and Evil.

In the small village of Ryuu, the land of proud warriors lived 2 small and talented young warriors, Rain and Cloud. As the two brothers grew up training, fighting each other, and embarking on small adventures. A corrupting darkness grew between them, and Cloud began to judge his brother as weak, not powerful enough. Cloud believed he could take whatever he desired from the weak, as they were undeserving of owning it. Cloud then started growing further from his kind hearted brother; he believed a real warrior needs no feelings, only power. His ideas turned so imaginative that one day he took the lives of his very own parents because he felt they held his true power back, and kept him locked away from the world he so desperately wanted.
Rains promise to dying parents......................
Rain swore to his parents that if he could not save his brother from this unforseen hatred and evil, that he would bring light to his heart and set him free from the evil by his own hands.
The brothers made a promise that night that they will both follow their own path and that one day they would meet to do battle. Cloud swore of power, Rain swore of peace, the fight will decide the future for all of Gyo. Storm of the century is upon us.

Rain:

Image

Cloud:

Image


Gameplay:
You will have two factions to choose from Yami and Hikari. It will be your job to fight the on going evil or challenge the good for supremacy. In this epic tale of light vs the darkness, you will experience game play at high velocity, always looking over your shoulder, and no place to hide. With feature rich attributes to each monster and enemy, you can have endless fun tormenting and devastating your enemies on the battlefield. is this a war for good, is this a war for evil, perhaps, it is just for survival.


Targeting Platform and Audience:
Platform: PC/Mac
Engine: Skyline Game Engine
Audience: 10+
Developers: Aurasoft 3D
Publisher: Aurasoft 3D or any sub companies
Style: PvP/PvE/Open world action RPG

Features:
Coming Soon!


Areas of Gyo:
Coming soon!

Characters:
Hikari Side:
Rain (Hikari leader)
Yami Side:
Cloud (Yami Leader)

More soon!

GUI/UI Layouts:

In Game rough layout and details..............

Image

Revolutions:
(What are revolutions in game?) Good questions, let me explain........
They will be the evolutionary states allowed per character.
Each character will have up to 4-5 states and the highest state allowed with be marked on character card. Say you play as Cloud, Cloud will be an R4 meaning he has 4 revolutions. he has a high number as he is a standard starter creature in game. Most will have R1-2 as the higher versions of revolutions will need unlocked.

R1 Fighter stage
R2 Warrior Stage
R3 Guardian Stage
R4 God Stage
R5 Mystic God Stage (God stage extension)


Enemies will also be classified at their current stage during PvE game play.

EX: R1 Scythis Horde Level 7..............that is an enemy classification!
This means that the Scythis is at a stage 1 Fighter and not all that powerful at level 7.

Revolutions can be unlocked by paying cash for in game revo unlockers, leveling up, do events or quests, or lastly having a certain amount of logged game time.

More on revolutions soon.............................
Last edited by Ryzon on 16 Oct 2013, 23:05, edited 5 times in total.
User avatar
Ryzon
Skyline Padawan
 
Posts: 93
Joined: 07 Oct 2013, 23:00
Location: USA

Re: Project Proposal v0.01

Postby Ryzon » 16 Oct 2013, 22:57

All Game designs for this project are to be further discussed and updated to the original post. All names used in the concept were heavily researched and formed together to work in synch to the storyline. All names can be changed or edited to meet the satisfaction of the team.

Nothing is in stone but a very good start!
User avatar
Ryzon
Skyline Padawan
 
Posts: 93
Joined: 07 Oct 2013, 23:00
Location: USA

Re: Project Proposal v0.01

Postby iamcheeseontoast » 17 Oct 2013, 01:49

Sorry but that's all far to complicated and nothing in it is of any interest to me.

we're really talking about a straight forward FPS style maybe with some rpg elements, (maybe some magic weaponry as well) set on a level the setting still to be decided on.

If other are interested in similar to above then perhaps we need to think about 2 teams, helping each other though. Maybe we can do 1 game with 2 levels..
iamcheeseontoast
Skyline Contributor
Skyline Contributor
 
Posts: 160
Joined: 07 Sep 2012, 00:54
Location: Scotland

Re: Project Proposal v0.01

Postby Ryzon » 17 Oct 2013, 05:02

Just remember any game we make, it will have to showcase all or most of the features Skyline has, can a FPS really accomplish that? On a side note I have not seen any real progress as per game idea being agreed on yet, and since I have already constructed a concept, and even a model to work with, I figured throw the idea out here. I did this largely for the reason that no one else yet had and we need to move forward everyday, even if by a little, and sadly thus far we haven't so I tried to via this game proposal. Until we agree on something i will continue to construct the site and make it look good so you guys can enjoy it very soon. :)
User avatar
Ryzon
Skyline Padawan
 
Posts: 93
Joined: 07 Oct 2013, 23:00
Location: USA

Re: Project Proposal v0.01

Postby StarFire » 17 Oct 2013, 17:09

Its great to see another structured idea in this brainstorming phase :)

Dont you think the idea gets a little close to a popular manga series lol ;)

No idea will be dismissed, as this phase is just about each others personal views, likes and dislikes.
User avatar
StarFire
Skyline Founder
Skyline Founder
 
Posts: 1678
Joined: 03 Jan 2012, 18:50
Location: UK
Skill: Great creative
Skill: Programmer
Skill: 3D Modeller
Skill: 2D Artist
Skill: Level Designer


Return to Community Game

Who is online

Users browsing this forum: No registered users and 1 guest

cron