Hello it's been a while since i last logged on the forums (lost all my data in December of last year), i managed to get some old backups and found this forum.
I've read most of the topics, and I've noticed that many there are many people wanting to make a FPS game. I think that is a good thing to try to make a simple multiplayer game that isn't yet another battlefield or quake-like game, I want to make a game that is team/objective-based game that would also be in an open world environment.
here are some games that are some games that have inspired me:
Wolfenstein: Enemy Territory, Enemy Territory: Quake Wars and Brink. those games were produced by id soft and developed by Splash Damage.
for the open world this is a bit harder but there are some game that does it nicely:
Skyrim, Fallout 3, Arma 2 and 3.
for the gameplay its rather simple/modest pure fps, no xp gain from kills just from using a weapon (knife, grenade, gun, rifle and etc) each starting character will have its core setup randomized, strengh, dex, constitution and, those will change by using repeatedly each ability (snipe, knife throwing and stuff like, might hide some abilities like dual wielding guns and whatnot. no progression bar everything. just core abilities will show (might think about this later)
so far that's all i've got any input/idea/comment?