Hey guys, came across this http://www.volumesoffun.com/polyvox-about/
And was wondering if it could be implemented with Skyline to give Skyline an in editor voxel based terrain editing allowing creation of Caves and arches. Recently brought GeoVox on steam to see if I could get terrains from that to skyline and will post my results within a few days but if we could have it in editor, it could be an edge for Skyline.