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Flipping texture

Flipping texture

Postby TattieBoJangle » 17 Aug 2015, 22:07

Would it be possible to add the option to flip textures it would come in real handy ;)
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Re: Flipping texture

Postby StarFire » 17 Aug 2015, 22:20

We do have a few image manipulation toys to add and flipping a texture would be a great addition.

So far the ideas are:
Flip texture
Generate Normal Map
Generate Specular
Brightness and contrast
Saturation

If there are other ideas you would like to see in a texture tool, please let us know. It is not planned to start this tools development for a while as the current jobs seem to be stacking up again lol :D
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Re: Flipping texture

Postby TattieBoJangle » 17 Aug 2015, 22:31

current jobs seem to be stacking up again lol :D


hahah they always do :lol: the list you provided is great and would for fill my needs ;) in fragmotion its called mirror all (mesh) but I believe you can achieve the same with flipping the texture so it reads the correct way and would save re-exporting.

Image
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Re: Flipping texture

Postby StarFire » 18 Aug 2015, 15:05

I could add a diffuse uv flip which would do the same thing, to the material editor. This uv flip would arrive sooner, as the image editor will be a while yet.

We will add it to our current task list. What was it someone once said about a break lol :lol:
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Re: Flipping texture

Postby TattieBoJangle » 18 Aug 2015, 18:34

hahah you know you love the hard work :lol: but thanks that would be great.
Case: CM Storm Trooper CPU: I7 5930k X99 Cooler: Noctua NH-D15 Graphics: Asus GTX 1080 Motherboard: Rampage Extreme V x99 Ram: RipJaws DDR4 3000mhz Storage: x2 SSD Crucial 500GB + x5 2TB Hdd PSU: Evga 1500w OS: Windows 10
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Re: Flipping texture

Postby StarFire » 18 Aug 2015, 18:54

If you can send us your barrel so we have a test case, Thanks ;)
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