Do you think it would be possible to control the shadows via the material system for example say a model has 4 textures
Brick, Stone, Wood, Glass
Would be nice to have the option to turn them off individually so say windows use glass you can turn the shadows off for that on the same model if you get what I mean.
Also it comes up often where some parts of a model shouldn't have/give shadow but the only way just now is turning it all off.