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Precision Placement Tools

Precision Placement Tools

Postby UnlimitedPanda » 02 Jan 2013, 11:16

I would like to request these features :D

*Grid Snapping
*Vertex Snapping

At the moment I find it a bit difficult to place and align different objects in the scene. If I had to assemble for example an environment with 100+ modular parts, it would take me awhile to fire up the translation tool for each part and align them all. :) As for vertex snapping, I was thinking something like Unity3D's vertex snapping command. (holding v and selecting a vertex then dragging it to another object's vertex which you want to align it to).

Having something like that would be totally make assembling environments so much faster. I was planning on bringing in another one of my environments for testing in Skyline :)
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Re: Precision Placement Tools

Postby iamcheeseontoast » 02 Jan 2013, 12:41

Another way to do that would be to have presets with multiple meshs.
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