I would like to request these features
*Grid Snapping
*Vertex Snapping
At the moment I find it a bit difficult to place and align different objects in the scene. If I had to assemble for example an environment with 100+ modular parts, it would take me awhile to fire up the translation tool for each part and align them all. As for vertex snapping, I was thinking something like Unity3D's vertex snapping command. (holding v and selecting a vertex then dragging it to another object's vertex which you want to align it to).
Having something like that would be totally make assembling environments so much faster. I was planning on bringing in another one of my environments for testing in Skyline