For any feature requests to either the Skyline Engine or the websites and forums please leave your suggestion here.

Only File type script

Only File type script

Postby SpiderMack » 03 Dec 2016, 23:11

Micro script makes no sense. Scripts is always a file , it should be files scripts only, Micro script is confusing , it brings nothing valuable.
User avatar
SpiderMack
Skyline Expert
 
Posts: 441
Joined: 02 Dec 2016, 09:15
Skill: Concept artist
Skill: 3D Modeller
Skill: Level Designer
Skill: Scripter

Re: Only File type script

Postby SolarPortal » 04 Dec 2016, 12:54

The whole point of microscripts is convenient, the script is stored with the scene and can never be lost or separated from the project. They have the same functionality as an external script.

Although, if you are comfortable to use external scripts, then use external scripts :D

We use microscripts in most day to day scripting.

If a script needs shared across many entities, then use an external script.
If a script is unique or a test file, it makes them easier to be created in the scene without having more files on the hard drive.
The other advantage of microscripts, is the fact presets will store the script which makes it easier to pass to someone else or reuse later without losing any files.

Skyline's workflow is how you want to use it and how others want to use it. Microscripts are useful and important feature to us.
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer


Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 6 guests

cron