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Input Definitions manager

Input Definitions manager

Postby SpiderMack » 06 Dec 2016, 03:16

Have some general definitions like "X Axis", "Y axis" with positive, negative fiels, Button 1, Button 2 ... in some table definition for input. Users can bind one or multiple entries for each definition.

Example
Up = "A", "mouse Left"
Down = "B", Joystick Down"
...

User code uses general definitions instead of hard coded values.
Example above, user code is using "Up" , when the game plays it will work for key "A" or Left mouse pressed.
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SpiderMack
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