For any feature requests to either the Skyline Engine or the websites and forums please leave your suggestion here.

Lua editor closes files

Lua editor closes files

Postby SpiderMack » 06 Dec 2016, 14:26

You open a scene and open some Microscripts in Lua editor to view code.
You close scene and open new one, Lua editor closes all opened Microscripts :(
Need code opened code to stay open when opening new scene in Lua editor.
User avatar
SpiderMack
Skyline Expert
 
Posts: 441
Joined: 02 Dec 2016, 09:15
Skill: Concept artist
Skill: 3D Modeller
Skill: Level Designer
Skill: Scripter

Re: Lua editor closes files

Postby SolarPortal » 06 Dec 2016, 16:36

Only scripts that are external and opened in the script editor should stay open as the microscripts are part of the scene. Loading another scene means those scripts and linked entities dont exist anymore which would introduce errors.

btw, if you find skyline crashes when working on a script but you saved the script but not the scene. All micro scripts are backed up into the "Data/_Backup" folder.
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: Lua editor closes files

Postby SpiderMack » 06 Dec 2016, 16:49

Understood, Notepad helped.
User avatar
SpiderMack
Skyline Expert
 
Posts: 441
Joined: 02 Dec 2016, 09:15
Skill: Concept artist
Skill: 3D Modeller
Skill: Level Designer
Skill: Scripter


Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 4 guests

cron