This information is vital for for any successful game and allows you to create a better experience for your game players.
http://www.gameanalytics.com
Having this integrated automatically in your games would be great and help skyline create an all round complete package.
In the scene script you could have a command like
- Code: Select all
sky.analiticsEnabled (1); -- to enable it or 0 to disable it for your game.
I think that this would be great for skyline.
They have SDK for most platforms, Widows, mac, linux, mobile and are grouped so depending on what SDK you choose to include in skyline people can have analytics in there games never mind what platform they are exporting to. Hooks can be left open for when you develop skyline to export to other platforms and its coded in C++ so thats a bonus for ya.
There are also some free LUA code that integrates with some of there libs off that bat on the googles.
I still think that this would be a great one for the toDO list.. and they recon on the website that you can be up and running in as little as 5 mins but a bit longer for all of the capture events..