For any feature requests to either the Skyline Engine or the websites and forums please leave your suggestion here.

Basic modeler ideas

Basic modeler ideas

Postby SpiderMack » 08 Oct 2017, 21:03


I think it's more some ideas instead of a request :lol:

Some very usefull tool is a modeler included in the editor to prototype or make final assets, your workflows gains lot of speed as you don't switch between in game editor and some modeler.

Probuilder :

Designer Tool :

Some successfull indie games used those tools.

The advantage of a modeler is you can make assets right in the editor in some easy way quickly, or make your level ground layout to test gameplay before detailling.
The difference with 3D tiles is you can make lot of variations to your level to get some layout not repetitive at all.
You can see some example in that video about a small game

The goal was to talk about those sort of tools , i think many people like such modelers specially those who play with GTK radiant or Source Engine.
User avatar
Skyline Expert
Posts: 441
Joined: 02 Dec 2016, 09:15
Skill: Concept artist
Skill: 3D Modeller
Skill: Level Designer
Skill: Scripter

Re: Basic modeler ideas

Postby SolarPortal » 08 Oct 2017, 21:52

Would be cool! :D
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.

Specs: OS: Win 10 64bit, CPU: Intel i7 3770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
Skyline Founder
Skyline Founder
Posts: 3226
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 1 guest