is there a possibility to add the creation of emitters in Lua?
if it is possible, here are the commands you need for this:
emitter.create()
emitter.setVelocity(Vector3) -- the velocity of the emitter
emitter.setAcceleration(Vector3) -- the acceleration of the emitter
emitter.setRadius(x,y)
emitter.setArea(Vector3) -- the area of the emitter
emitter.setWaver(float) -- this is used to spread the created particles in more random directions
emitter.pause()
emiter.resume()