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Script editor - LUA code syntax prompting

Script editor - LUA code syntax prompting

Postby howler » 20 Apr 2014, 04:28

I've become used to this from other language editors and it's a really handy feature so it would be great if it could be included at some point!

As you type a command (eg "sound.changePitch") a status-bar at the bottom of the editor shows you the syntax of the command
void sound::changePitct (int soundID, float pitch)
so you know what parameters you should be passing to the function you're calling.
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Re: Script editor - LUA code syntax prompting

Postby SolarPortal » 20 Apr 2014, 10:22

thats actually quite a good idea. nice one, will add this to the feature request list :D
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