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Colour coded position/rotation/scale numbers

Colour coded position/rotation/scale numbers

Postby howler » 06 Jun 2014, 12:56

Just a thought, it would be helpful if the numbers were coloured the same as the widget. ie. the first number would be red, the second green, the third blue. This would make it very easy to ensure you're changing the number corresponding to the dimension you wanted to change. I'm not sure how easy that would be (or if it's even practical) when objects/the camera rotate, but I thought it would be stop me constantly changing the wrong number.
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howler
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