I made an invisible bounding box (with rigidbody physics) and placed it over a box in my scene to stop objects flying out the top while the scene was playing . Unfortunately this meant I could no longer select any object in the box in the editor as clicking always selects the invisible box on the top rather than the object underneath. Any chance that either
1) multiple clicks in the scene will select objects behind the one in the foreground
or
2) A modifier key would let clicks select background objects
Thanks!