** a feature request: I just had a thought that would really come in handy for everyone from all backgrounds if we had a way to show "Mesh Sub-group Mini-Gizmos" and "Bone Sub-group Mini-Gizmos"
This would make it super easy for Artists to easily make quick changes to the objects in the development environment and would make my cinematography life a million times easier....
Maybe we could all give this one some more thought from an Artist or filmmaker point-of-view and try to figure out the best way to design this UI..
** Also a feature request for on mouse over, show entity/object's ( both Local AND World ) Position/Rotation/Scale like a tooltip and then if a Mesh or Bones Sub-group Mini-Gizmos is displayed to get their ( both Local AND World ) Position/Rotation/Scale like a tooltip
^-- these are in the top ten wishes i have had for every engine i've ever found especially when precision is crutial to a game or cutscene setup