Help and advice for Installing Skylines Toolset

Won't run on my windows xp [SOLVED]

Won't run on my windows xp [SOLVED]

Postby materene » 20 Sep 2013, 20:58

The installer is missing something with my setup, the few dependencies needed are already installed and the versions of my installs are later than required, so I'm at a loss at this point. I have un-installed the 2008 runtimes and re-installed and that had no effect either. I have a GeForce GT 440 2TB card but I do not run the latest drivers because of issues on some of my software I use. Any recommendations or changes I might make is welcomed. The error is a runtime error
Thanks
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Re: Won't run on my windows xp

Postby SolarPortal » 20 Sep 2013, 21:31

Hi welcome to the forum materene. :D
If you have successfully installed the dependencies, then it is most likely due to a setup file.

For best success, please remove Skyline.cfg from the Release folder and when prompted on next startup, choose DX9 and press ok without changing any properties.

I think i will remove those properties from the startup as alot of people have problems with them.

Hope this helps :D
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Re: Won't run on my windows xp

Postby materene » 20 Sep 2013, 22:04

Thank you I'll give it a try. :D
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Re: Won't run on my windows xp

Postby materene » 20 Sep 2013, 22:24

SolarPortal wrote:Hi welcome to the forum materene. :D
If you have successfully installed the dependencies, then it is most likely due to a setup file.

For best success, please remove Skyline.cfg from the Release folder and when prompted on next startup, choose DX9 and press ok without changing any properties.

I think i will remove those properties from the startup as alot of people have problems with them.

Hope this helps :D


My install shows no Skyline.cfg in the Release folder.
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Re: Won't run on my windows xp

Postby materene » 20 Sep 2013, 22:39

OK success , the file you referred to is listed as "plugins.cfg", that's why I missed it, although it appears that file must run once before a "Skyline.cfg" can be written. I simply turned off this line "#Plugin=RenderSystem_Direct3D11" and as you said it started the engine and ask for your choice. Now I can play with it. Thanks for the help.

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Re: Won't run on my windows xp

Postby SolarPortal » 21 Sep 2013, 11:10

strange, normally with many people the error that stopped them working was the skyline.cfg holding the wrong properties.
The plugins.cfg allows you to load Dx11, openGL and Dx9, there must have been an exception when checking compatibility with your machine.

It appears that your card must not support DX11 and thats why it crashed when loading the plugins.

Q> What is your computer specs? so we can take a note for later problems

great to hear its up and running though :D
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Re: Won't run on my windows xp

Postby materene » 21 Sep 2013, 15:38

SolarPortal wrote:strange, normally with many people the error that stopped them working was the skyline.cfg holding the wrong properties.
The plugins.cfg allows you to load Dx11, openGL and Dx9, there must have been an exception when checking compatibility with your machine.

It appears that your card must not support DX11 and thats why it crashed when loading the plugins.

Q> What is your computer specs? so we can take a note for later problems

great to hear its up and running though :D


Here is a hardware list, pretty minimalistic poor mans machine, the editor seems to function well right out of the box and I'll start working with it soon. This video card is directX 11 compliant and openGL 4.0. The drivers are not up to date for a purpose and newer drivers caused tool bar issues with other editors so I went backwards on the drivers until my problems were solved.

OS Name Microsoft Windows XP Home Edition
Version 5.1.2600 Service Pack 3 Build 2600
OS Manufacturer Microsoft Corporation
System Model MS-7592
System Type X86-based PC
Processor x86 Family 15 Model 4 Stepping 9 GenuineIntel ~3200 Mhz
BIOS Version/Date American Megatrends Inc. V26.8, 8/26/2011
SMBIOS Version 2.5
Windows Directory C:\WINDOWS0
System Directory C:\WINDOWS0\system32
Boot Device \Device\HarddiskVolume3
Locale United States
Hardware Abstraction Layer Version = "5.1.2600.5512 (xpsp.080413-2111)"
Total Physical Memory 4,096.00 MB
Available Physical Memory 2.58 GB
Total Virtual Memory 2.00 GB
Available Virtual Memory 1.96 GB
Page File Space 8.21 GB
Page File C:\pagefile.sys

Name NVIDIA GeForce GT 440
PNP Device ID PCI\VEN_10DE&DEV_0DE0&SUBSYS_319919DA&REV_A1\4&1F7CC614&0&0008
Adapter Type GeForce GT 440, NVIDIA compatible
Adapter Description NVIDIA GeForce GT 440
Adapter RAM (2,147,483,648) bytes
Installed Drivers nv4_disp.dll
Driver Version 6.14.13.1422
INF File oem47.inf (Section009 section)
Color Planes 1
Color Table Entries 4294967296
Resolution 1680 x 1050 x 60 hertz
Bits/Pixel 32
Memory Address 0xFD000000-0xFEAFFFFF
Memory Address 0xF0000000-0xFFFFFFFF
Memory Address 0xFA000000-0xFBFFFFFF
I/O Port 0x0000DC00-0x0000DC7F
IRQ Channel IRQ 16
I/O Port 0x000003B0-0x000003BB
I/O Port 0x000003C0-0x000003DF
Memory Address 0xA0000-0xBFFFF
Driver c:\windows0\system32\drivers\nv4_mini.sys (6.14.13.1422, 10.22 MB (10,713,024 bytes), 5/26/2012 5:39 PM)

Name NVIDIA High Definition Audio
Manufacturer NVIDIA
Status OK
PNP Device ID HDAUDIO\FUNC_01&VEN_10DE&DEV_0014&SUBSYS_10DE0101&REV_1001\5&399B6086&0&0001
Driver c:\windows0\system32\drivers\nvhda32.sys (1.3.24.2 built by: WinDDK, 125.66 KB (128,672 bytes), 7/17/2013 12:05 PM)

Name NVIDIA High Definition Audio
Manufacturer NVIDIA
Status OK
PNP Device ID HDAUDIO\FUNC_01&VEN_10DE&DEV_0014&SUBSYS_10DE0101&REV_1001\5&399B6086&0&0101
Driver c:\windows0\system32\drivers\nvhda32.sys (1.3.24.2 built by: WinDDK, 125.66 KB (128,672 bytes), 7/17/2013 12:05 PM)

Name NVIDIA High Definition Audio
Manufacturer NVIDIA
Status OK
PNP Device ID HDAUDIO\FUNC_01&VEN_10DE&DEV_0014&SUBSYS_10DE0101&REV_1001\5&399B6086&0&0201
Driver c:\windows0\system32\drivers\nvhda32.sys (1.3.24.2 built by: WinDDK, 125.66 KB (128,672 bytes), 7/17/2013 12:05 PM)

Name NVIDIA High Definition Audio
Manufacturer NVIDIA
Status OK
PNP Device ID HDAUDIO\FUNC_01&VEN_10DE&DEV_0014&SUBSYS_10DE0101&REV_1001\5&399B6086&0&0301
Driver c:\windows0\system32\drivers\nvhda32.sys (1.3.24.2 built by: WinDDK, 125.66 KB (128,672 bytes), 7/17/2013 12:05 PM)

Name Creative EMU10K1 Audio Processor (WDM)
Manufacturer Creative Technology, Ltd.
Status OK
PNP Device ID PCI\VEN_1102&DEV_0002&SUBSYS_80641102&REV_08\4&CF81C54&0&08F0
I/O Port 0x0000EC00-0x0000EC1F
IRQ Channel IRQ 17
Driver c:\windows0\system32\drivers\ctaud2k.sys (5.12.01.0252-1.31.0120, 817.92 KB (837,548 bytes), 6/15/2013 9:38 PM)
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Re: Won't run on my windows xp

Postby SolarPortal » 21 Sep 2013, 16:24

thanks for the comprehensive information.
i don't think DX11 worked on Microsft windows XP OS, this is possibly where the problem has come from.

All we know for skyline compatitbility is that it runs on vista and windows 7.
I think there are users on windows 8 and i believe it works for them.
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Re: Won't run on my windows xp

Postby materene » 21 Sep 2013, 17:43

SolarPortal wrote:thanks for the comprehensive information.
i don't think DX11 worked on Microsft windows XP OS, this is possibly where the problem has come from.

All we know for skyline compatitbility is that it runs on vista and windows 7.
I think there are users on windows 8 and i believe it works for them.


Yes I read up on it myself since I use XP, I actually have Windows 7 64bit but I don't use it. Just turning off the DirectX11 line in plugins works fine, out of curiosity I turned it back on after the Skyline.cfg file had been posted the first run and it once again balked and gave an error, so I just turned it back off and all is still good.
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Re: Won't run on my windows xp

Postby SolarPortal » 21 Sep 2013, 17:53

we will have to make a note in the manual, that windows xp makes skyline crash when loading the DX11 Plugin.
Thanks for your help :D
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Re: Won't run on my windows xp

Postby materene » 21 Sep 2013, 19:26

SolarPortal wrote:we will have to make a note in the manual, that windows xp makes skyline crash when loading the DX11 Plugin.
Thanks for your help :D


My pleasure, I was watching the videos last evening and the Terrain tools look really super, the quality of those meshes look very nice and will be a fast way to get some levels up and running for anyone. I'm going to play with those this evening and see how I can do on my own, I have a lot of standalone terrain tools but my work always look like crappola. :)
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Re: Won't run on my windows xp

Postby StarFire » 21 Sep 2013, 19:51

We are interested to know how you get on with Skylines Terrain tools, look forward to hearing how Skyline compares to your other tools ;)
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Re: Won't run on my windows xp

Postby materene » 21 Sep 2013, 21:03

NightHawk wrote:We are interested to know how you get on with Skylines Terrain tools, look forward to hearing how Skyline compares to your other tools ;)


There seems to be an issue in the view control tab, Perspective, bottom etc, when I am in the Terrain mode attempting to use the tools and then switch views using that upper tab I lose control of the view, it does not return to perspective from say bottom or the other views. At one point the entire scene started to move away from me with no control what so ever. The only way to stop it was to just shut down and restart the engine. I changed my mouse just to make sure there wasn't any simple hardware issue and I don't think it made a difference. Everything starts normal again and the problem repeats itself so there is something in the code that is not functioning like it should. Just for grins I think I will select OpenGL on the next try and see if that might stop the issue.
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Re: Won't run on my windows xp

Postby StarFire » 21 Sep 2013, 21:18

The issue you mention is a small bug/hiccup which can be fixed but we have learned to work around it :oops:

The problem is:
If you are moving with either WSAD or other move keys and you click off the scene view, the camera will continue moving. This is due to the system not seeing your key up event. The way around this is to click in the scene, then press and release the key for the direction the camera is moving, presto! you have control again.( requires no restart )

We will look at fixing it very soon for you ;)
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Re: Won't run on my windows xp

Postby materene » 21 Sep 2013, 22:41

NightHawk wrote:The issue you mention is a small bug/hiccup which can be fixed but we have learned to work around it :oops:

The problem is:
If you are moving with either WSAD or other move keys and you click off the scene view, the camera will continue moving. This is due to the system not seeing your key up event. The way around this is to click in the scene, then press and release the key for the direction the camera is moving, presto! you have control again.( requires no restart )

We will look at fixing it very soon for you ;)


That sounds good and I'll keep that in mind, however that view tab issue seems to be something by itself. I tried going to OpenGL and it will not run for me, tried every change I possibly could in that config file, I let it write a new one each attempt at trying something else. So I gave up on OpenGL but I did reinstall the latest NVidia drivers for my card family and the problem is the same, it leaves you in an overhead view looking down and choosing any other view you get only sky, I also tried walk mode and the same there no change. I have the directional light gizmo ticked since it is required to start the terrain tools and new terrain creation , I have not tried turning it off and checking out the view tab. If it makes a difference I'll let you know. :)

I wanted to add one more problem that occurred while in that Terrain creation mode, I tried on several occasions to just exit the engine using the file tab and not saving anything I was working on, typical for someone that would just be feeling their way around, it does not exit cleanly and crashes completely if you have Terrain creation on the scene window. :)
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Re: Won't run on my windows xp

Postby SolarPortal » 22 Sep 2013, 12:30

I wanted to add one more problem that occurred while in that Terrain creation mode, I tried on several occasions to just exit the engine using the file tab and not saving anything I was working on, typical for someone that would just be feeling their way around, it does not exit cleanly and crashes completely if you have Terrain creation on the scene window. :)


i have tried to reproduce this on my machine, but with no vegetation or roads, only using the height editing tools and painting tools.
It seems to close without any hiccups. Do you have a process in which i can follow to make this happen and then hopefully fix this issue. :D
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Re: Won't run on my windows xp

Postby materene » 22 Sep 2013, 16:22

SolarPortal wrote:
I wanted to add one more problem that occurred while in that Terrain creation mode, I tried on several occasions to just exit the engine using the file tab and not saving anything I was working on, typical for someone that would just be feeling their way around, it does not exit cleanly and crashes completely if you have Terrain creation on the scene window. :)


I have tried to reproduce this on my machine, but with no vegetation or roads, only using the height editing tools and painting tools.
It seems to close without any hiccups. Do you have a process in which i can follow to make this happen and then hopefully fix this issue. :D


I'll try and document everything better and maybe even get a copy of the error message that it will write, I've tried it several times and it seems to happen each time with that Terrain creation module running, I too had no roads or anything other than using the creation tools for height and such. I don't know what the engine tries to save when you shut down but it might possibly be my anti virus stopping an action, Avast will do this and does not give any message when doing so, since the engine is in the high C directory it could be that, just a thought for me to check out. It's easy enough to have it ignore the engine so I can give that a try when I start again. If it continues to crash on exit I'll re install to the program directory and give that a shot, this is windows XP so your system is probably completely different, and it's home edition although there is no difference in home and pro other than some net tools, I think I have my registry changed to show this is actually pro so it could run some picky stuff. That said I like the layout of the terrain creation tools and the brushes look very good, especially all the erosion choices. I wanted to get to making some new textures and see how they might look but first things first. :)
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Re: Won't run on my windows xp

Postby materene » 22 Sep 2013, 18:26

I made the entire folder ignored in my anti virus and it doesn't appear to have helped the crashing on exiting, I was able for the first time to see a side left or right view of terrain that I created. I went into my crash folder and made sure nothing was in there this test and the enclosed report shows a crash report , I see my avast poking it's head up but that may be normal even if the Skyline engine is shut down at that point, I simply don't know and will wait until you read it and see if you see anything I can add take away or try :D I see no file upload so I'll just post it here.


Microsoft (R) DrWtsn32
Copyright (C) 1985-2001 Microsoft Corp. All rights reserved.



Application exception occurred:
App: C:\Aurasoft\SkylineSDK\Skyline\Release\Skyline.exe (pid=500)
When: 9/22/2013 @ 12:14:41.546
Exception number: c0000005 (access violation)

*----> System Information <----*
Computer Name:
User Name:
Terminal Session Id: 0
Number of Processors: 1
Processor Type: x86 Family 15 Model 4 Stepping 9
Windows Version: 5.1
Current Build: 2600
Service Pack: 3
Current Type: Uniprocessor Free
Registered Organization: no
Registered Owner:

*----> Task List <----*
0 System Process
4 System
644 smss.exe
708 csrss.exe
732 winlogon.exe
776 services.exe
788 lsass.exe
972 svchost.exe
1068 svchost.exe
1200 svchost.exe
1288 svchost.exe
1408 svchost.exe
1520 AvastSvc.exe
1600 Explorer.EXE
1776 spoolsv.exe
628 svchost.exe
364 mDNSResponder.exe
1336 CTsvcCDA.exe
232 avastUI.exe
1608 ctfmon.exe
996 IDMan.exe
1176 nlssrv32.exe
1224 nvsvc32.exe
1472 svchost.exe
1104 MsPMSPSv.exe
2496 alg.exe
1612 notepad.exe
2032 WPFFontCache_v0400.exe
500 Skyline.exe
520 drwtsn32.exe

*----> Module List <----*
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(0000000000330000 - 000000000038d000: C:\Aurasoft\SkylineSDK\Skyline\Release\OgreTerrain.dll
(00000000003a0000 - 00000000003ce000: C:\Aurasoft\SkylineSDK\Skyline\Release\OgrePaging.dll
(0000000000400000 - 000000000368a000: C:\Aurasoft\SkylineSDK\Skyline\Release\Skyline.exe
(0000000003b90000 - 00000000042a2000: C:\Aurasoft\SkylineSDK\Skyline\Release\OgreMain.dll
(00000000042b0000 - 000000000434a000: C:\Aurasoft\SkylineSDK\Skyline\Release\Caelum.dll
(0000000004350000 - 00000000043b6000: C:\Aurasoft\SkylineSDK\Skyline\Release\Hydrax.dll
(00000000043c0000 - 00000000043e6000: C:\Aurasoft\SkylineSDK\Skyline\Release\SkyX.dll
(0000000004400000 - 000000000462e000: C:\Aurasoft\SkylineSDK\Skyline\Release\CEGUIBase.dll
(0000000004640000 - 000000000465b000: C:\Aurasoft\SkylineSDK\Skyline\Release\CEGUIOgreRenderer.dll
(0000000004670000 - 00000000046c3000: C:\Aurasoft\SkylineSDK\Skyline\Release\cAudio.dll
(00000000046e0000 - 00000000046f9000: C:\Aurasoft\SkylineSDK\Skyline\Release\OpenAL32.dll
(0000000004710000 - 0000000004dd5000: C:\Aurasoft\SkylineSDK\Skyline\Release\Assimp32.dll
(0000000004df0000 - 0000000004f30000: C:\Aurasoft\SkylineSDK\Skyline\Release\RakNet.dll
(0000000004f40000 - 0000000004f51000: C:\Aurasoft\SkylineSDK\Skyline\Release\PhysXLoader.dll
(0000000004f60000 - 0000000004f7e000: C:\Aurasoft\SkylineSDK\Skyline\Release\NxCharacter.dll
(0000000004f90000 - 000000000506d000: C:\Aurasoft\SkylineSDK\Skyline\Release\NxOgre.dll
(0000000005080000 - 0000000005569000: C:\Aurasoft\SkylineSDK\Skyline\Release\ParticleUniverse.dll
(000000000e320000 - 000000000e32a000: C:\Aurasoft\SkylineSDK\Skyline\Release\plugins\imageformats\qgif4.dll
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(000000000e400000 - 000000000e409000: C:\Aurasoft\SkylineSDK\Skyline\Release\plugins\imageformats\qsvg4.dll
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(000000000f2f0000 - 000000000f385000: C:\Aurasoft\SkylineSDK\Skyline\Release\RenderSystem_Direct3D9.dll
(000000000f3a0000 - 000000000f59f000: C:\WINDOWS0\system32\d3dx9_43.dll
(000000000f5a0000 - 000000000f68e000: C:\Aurasoft\SkylineSDK\Skyline\Release\RenderSystem_GL.dll
(000000000fd20000 - 000000000fd40000: C:\Aurasoft\SkylineSDK\Skyline\Release\Plugin_ParticleFX.dll
(0000000010000000 - 000000001012b000: C:\Aurasoft\SkylineSDK\Skyline\Release\qscintilla2.dll
(0000000011230000 - 000000001125a000: C:\Aurasoft\SkylineSDK\Skyline\Release\Plugin_CgProgramManager.dll
(0000000011260000 - 00000000117c1000: C:\Aurasoft\SkylineSDK\Skyline\Release\cg.dll
(00000000118d0000 - 0000000011b95000: C:\WINDOWS0\system32\xpsp2res.dll
(0000000015700000 - 0000000015b58000: C:\WINDOWS0\system32\wrap_oal.dll
(0000000015dc0000 - 0000000015dde000: C:\Aurasoft\SkylineSDK\Skyline\Release\PhysXUpdateLoader.dll
(00000000174a0000 - 000000001773c000: C:\WINDOWS0\system32\nvapi.dll
(0000000017c10000 - 000000001801c000: C:\Aurasoft\SkylineSDK\Skyline\Release\PhysXCore.dll
(0000000018020000 - 000000001808e000: C:\Program Files\NVIDIA Corporation\PhysX\Common\cudart32_41_22.dll
(0000000018820000 - 000000001883e000: C:\Aurasoft\SkylineSDK\Skyline\Release\CEGUIExpatParser.dll
(000000004fdd0000 - 000000004ff76000: C:\WINDOWS0\system32\d3d9.dll
(000000005ad70000 - 000000005ada8000: C:\WINDOWS0\system32\uxtheme.dll
(000000005b860000 - 000000005b8b5000: C:\WINDOWS0\system32\NETAPI32.dll
(000000005d090000 - 000000005d12a000: C:\WINDOWS0\system32\COMCTL32.dll
(000000005ed00000 - 000000005edcc000: C:\WINDOWS0\system32\OPENGL32.dll
(000000005ef80000 - 000000005ef84000: C:\WINDOWS0\system32\KsUser.dll
(0000000061000000 - 0000000061057000: C:\Aurasoft\SkylineSDK\Skyline\Release\QtXml4.dll
(0000000064000000 - 0000000064025000: C:\Program Files\Bonjour\mdnsNSP.dll
(0000000064d00000 - 0000000064d3f000: C:\Program Files\AVAST Software\Avast\snxhk.dll
(0000000065000000 - 00000000657fc000: C:\Aurasoft\SkylineSDK\Skyline\Release\QtGui4.dll
(0000000066000000 - 0000000066047000: C:\Aurasoft\SkylineSDK\Skyline\Release\QtSvg4.dll
(00000000662b0000 - 0000000066308000: C:\WINDOWS0\system32\hnetcfg.dll
(0000000067000000 - 000000006726b000: C:\Aurasoft\SkylineSDK\Skyline\Release\QtCore4.dll
(0000000068b20000 - 0000000068b40000: C:\WINDOWS0\system32\GLU32.dll
(0000000069500000 - 000000006a9bc000: C:\WINDOWS0\system32\nvoglnt.dll
(000000006d990000 - 000000006d996000: C:\WINDOWS0\system32\d3d8thk.dll
(0000000071a50000 - 0000000071a8f000: C:\WINDOWS0\System32\mswsock.dll
(0000000071a90000 - 0000000071a98000: C:\WINDOWS0\System32\wshtcpip.dll
(0000000071aa0000 - 0000000071aa8000: C:\WINDOWS0\system32\WS2HELP.dll
(0000000071ab0000 - 0000000071ac7000: C:\WINDOWS0\system32\WS2_32.dll
(0000000071ad0000 - 0000000071ad9000: C:\WINDOWS0\system32\WSOCK32.dll
(0000000072d10000 - 0000000072d18000: C:\WINDOWS0\system32\msacm32.drv
(0000000072d20000 - 0000000072d29000: C:\WINDOWS0\system32\wdmaud.drv
(0000000073000000 - 0000000073026000: C:\WINDOWS0\system32\WINSPOOL.DRV
(0000000073760000 - 00000000737ab000: C:\WINDOWS0\system32\DDRAW.dll
(0000000073bc0000 - 0000000073bc6000: C:\WINDOWS0\system32\DCIMAN32.dll
(0000000073f10000 - 0000000073f6c000: C:\WINDOWS0\system32\dsound.dll
(0000000074720000 - 000000007476c000: C:\WINDOWS0\system32\MSCTF.dll
(00000000755c0000 - 00000000755ee000: C:\WINDOWS0\system32\msctfime.ime
(0000000076390000 - 00000000763ad000: C:\WINDOWS0\system32\IMM32.dll
(00000000763b0000 - 00000000763f9000: C:\WINDOWS0\system32\COMDLG32.dll
(0000000076980000 - 0000000076988000: C:\WINDOWS0\system32\LINKINFO.dll
(0000000076990000 - 00000000769b5000: C:\WINDOWS0\system32\ntshrui.dll
(00000000769c0000 - 0000000076a74000: C:\WINDOWS0\system32\USERENV.dll
(0000000076b20000 - 0000000076b31000: C:\WINDOWS0\system32\ATL.DLL
(0000000076b40000 - 0000000076b6d000: C:\WINDOWS0\system32\WINMM.dll
(0000000076c30000 - 0000000076c5e000: C:\WINDOWS0\system32\WINTRUST.dll
(0000000076c90000 - 0000000076cb8000: C:\WINDOWS0\system32\IMAGEHLP.dll
(0000000076d60000 - 0000000076d79000: C:\WINDOWS0\system32\IPHLPAPI.DLL
(0000000076f20000 - 0000000076f47000: C:\WINDOWS0\system32\DNSAPI.dll
(0000000076f60000 - 0000000076f8c000: C:\WINDOWS0\system32\WLDAP32.dll
(0000000076fb0000 - 0000000076fb8000: C:\WINDOWS0\System32\winrnr.dll
(0000000076fc0000 - 0000000076fc6000: C:\WINDOWS0\system32\rasadhlp.dll
(0000000076fd0000 - 000000007704f000: C:\WINDOWS0\system32\CLBCATQ.DLL
(0000000077050000 - 0000000077115000: C:\WINDOWS0\system32\COMRes.dll
(0000000077120000 - 00000000771ab000: C:\WINDOWS0\system32\OLEAUT32.dll
(00000000773d0000 - 00000000774d3000: C:\WINDOWS0\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll
(00000000774e0000 - 000000007761e000: C:\WINDOWS0\system32\ole32.dll
(0000000077920000 - 0000000077a13000: C:\WINDOWS0\system32\SETUPAPI.dll
(0000000077a80000 - 0000000077b15000: C:\WINDOWS0\system32\CRYPT32.dll
(0000000077b20000 - 0000000077b32000: C:\WINDOWS0\system32\MSASN1.dll
(0000000077b40000 - 0000000077b62000: C:\WINDOWS0\system32\Apphelp.dll
(0000000077bd0000 - 0000000077bd7000: C:\WINDOWS0\system32\midimap.dll
(0000000077be0000 - 0000000077bf5000: C:\WINDOWS0\system32\MSACM32.dll
(0000000077c00000 - 0000000077c08000: C:\WINDOWS0\system32\VERSION.dll
(0000000077c10000 - 0000000077c68000: C:\WINDOWS0\system32\msvcrt.dll
(0000000077dd0000 - 0000000077e6b000: C:\WINDOWS0\system32\ADVAPI32.dll
(0000000077e70000 - 0000000077f03000: C:\WINDOWS0\system32\RPCRT4.dll
(0000000077f10000 - 0000000077f59000: C:\WINDOWS0\system32\GDI32.dll
(0000000077f60000 - 0000000077fd6000: C:\WINDOWS0\system32\SHLWAPI.dll
(0000000077fe0000 - 0000000077ff1000: C:\WINDOWS0\system32\Secur32.dll
(0000000078130000 - 00000000781cb000: C:\WINDOWS0\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.6195_x-ww_44262b86\MSVCR80.dll
(0000000078480000 - 000000007850e000: C:\WINDOWS0\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.6161_x-ww_31a54e43\MSVCP90.dll
(0000000078520000 - 00000000785c3000: C:\WINDOWS0\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.6161_x-ww_31a54e43\MSVCR90.dll
(000000007c800000 - 000000007c8f6000: C:\WINDOWS0\system32\KERNEL32.dll
(000000007c900000 - 000000007c9b2000: C:\WINDOWS0\system32\ntdll.dll
(000000007c9c0000 - 000000007d1d7000: C:\WINDOWS0\system32\SHELL32.dll
(000000007e410000 - 000000007e4a1000: C:\WINDOWS0\system32\USER32.dll

*----> State Dump for Thread Id 0xcc <----*

eax=00000004 ebx=1a421598 ecx=00000001 edx=00000000 esi=317e0047 edi=00000004
eip=0034fa4b esp=03b80e44 ebp=00000000 iopl=0 nv up ei pl nz na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00200206

*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\Aurasoft\SkylineSDK\Skyline\Release\OgreTerrain.dll -
function: OgreTerrain!Ogre__TerrainLayerBlendMap__download
0034fa30 8b4c2414 mov ecx,[esp+0x14]
0034fa34 3bca cmp ecx,edx
0034fa36 731e jnb OgreTerrain!Ogre__TerrainLayerBlendMap__download+0x96 (0034fa56)
0034fa38 0fb616 movzx edx,byte ptr [esi]
0034fa3b 89542410 mov [esp+0x10],edx
0034fa3f 41 inc ecx
0034fa40 83c704 add edi,0x4
0034fa43 db442410 fild dword ptr [esp+0x10]
0034fa47 03f0 add esi,eax
0034fa49 d8c9 fmul st,st(1)
FAULT ->0034fa4b d95ffc fstp dword ptr [edi-0x4] ds:0023:00000000=????????
0034fa4e 8b54241c mov edx,[esp+0x1c]
0034fa52 3bca cmp ecx,edx
0034fa54 72e2 jb OgreTerrain!Ogre__TerrainLayerBlendMap__download+0x78 (0034fa38)
0034fa56 45 inc ebp
0034fa57 3b6c2420 cmp ebp,[esp+0x20]
0034fa5b 72d3 jb OgreTerrain!Ogre__TerrainLayerBlendMap__download+0x70 (0034fa30)
0034fa5d ddd8 fstp st(0)
0034fa5f 8b4b24 mov ecx,[ebx+0x24]
0034fa62 8b01 mov eax,[ecx]
0034fa64 8b5010 mov edx,[eax+0x10]

*----> Stack Back Trace <----*
WARNING: Stack unwind information not available. Following frames may be wrong.
ChildEBP RetAddr Args to Child
00000000 00000000 00000000 00000000 00000000 OgreTerrain!Ogre__TerrainLayerBlendMap__download+0x8b

*----> Raw Stack Dump <----*
0000000003b80e44 98 15 42 1a 98 15 42 1a - e0 7b 41 1a 03 00 00 00 ..B...B..{A.....
0000000003b80e54 00 00 00 00 00 00 00 00 - 00 00 00 00 00 10 00 00 ................
0000000003b80e64 00 10 00 00 00 00 00 00 - 01 00 00 00 28 fd 34 00 ............(.4.
0000000003b80e74 21 5b f4 48 68 28 20 13 - 98 15 42 1a a4 0f b8 03 ![.Hh( ...B.....
0000000003b80e84 49 03 36 00 00 00 00 00 - 2e 65 34 00 68 28 20 13 I.6......e4.h( .
0000000003b80e94 10 08 00 18 c0 c0 ed 0e - f9 5b f4 48 80 2f b8 03 .........[.H./..
0000000003b80ea4 a8 99 95 0b 10 29 b8 03 - 98 1e c2 0a 01 00 00 00 .....)..........
0000000003b80eb4 98 15 42 1a 04 e6 f7 03 - c0 c0 ed 0e c0 fd 08 13 ..B.............
0000000003b80ec4 00 00 00 00 88 69 48 0b - 00 00 f0 3f 00 00 00 00 .....iH....?....
0000000003b80ed4 00 00 49 40 00 00 00 00 - 00 00 e0 3f 10 00 00 00 ..I@.......?....
0000000003b80ee4 c4 10 b8 03 c5 86 91 7c - 08 06 a9 05 81 86 91 7c .......|.......|
0000000003b80ef4 28 1d d1 0d 00 00 00 00 - 00 00 80 40 00 00 00 00 (..........@....
0000000003b80f04 98 0f b8 03 1d 0a 9c 00 - 25 00 00 00 00 00 00 00 ........%.......
0000000003b80f14 25 00 00 00 00 00 00 00 - 25 00 00 00 00 00 00 00 %.......%.......
0000000003b80f24 25 00 00 00 00 00 00 00 - 25 00 00 00 00 00 00 00 %.......%.......
0000000003b80f34 25 00 00 00 00 00 00 00 - 90 41 35 01 00 00 00 00 %........A5.....
0000000003b80f44 00 00 00 00 25 00 00 00 - 25 00 00 00 00 00 00 00 ....%...%.......
0000000003b80f54 00 00 00 00 25 00 00 00 - 25 00 00 00 32 07 00 00 ....%...%...2...
0000000003b80f64 3f 08 00 00 57 07 00 00 - 64 08 00 00 32 07 00 00 ?...W...d...2...
0000000003b80f74 3f 08 00 00 57 07 00 00 - 64 08 00 00 00 00 94 41 ?...W...d......A

*----> State Dump for Thread Id 0x1e0 <----*

eax=69d97c60 ebx=105ffe48 ecx=000300d4 edx=00000004 esi=00000000 edi=7ffdf000
eip=7c90e514 esp=105ffe20 ebp=105ffebc iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\system32\ntdll.dll -
function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\system32\USER32.dll -
WARNING: Stack unwind information not available. Following frames may be wrong.
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\system32\nvoglnt.dll -
ChildEBP RetAddr Args to Child
105ffebc 7e4195f9 00000005 105ffee4 00000000 ntdll!KiFastSystemCallRet
105fff18 7e4196a8 00000004 105fff70 ffffffff USER32!GetLastInputInfo+0x105
105fff34 69d97ce5 00000004 105fff70 00000000 USER32!MsgWaitForMultipleObjects+0x1f
7c80c04d 1075ffec ff0c75ff 15ff0875 7c8014b0 nvoglnt!DrvCopyContext+0x2aa5
8b55ff8b 00000000 00000000 00000000 00000000 0x1075ffec

*----> Raw Stack Dump <----*
00000000105ffe20 4a df 90 7c 90 95 80 7c - 05 00 00 00 48 fe 5f 10 J..|...|....H._.
00000000105ffe30 01 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
00000000105ffe40 05 00 00 00 00 00 00 00 - d0 03 00 00 cc 03 00 00 ................
00000000105ffe50 d8 03 00 00 dc 03 00 00 - e8 03 00 00 00 00 00 00 ................
00000000105ffe60 88 fe 5f 10 10 00 fd 7a - 14 00 00 00 01 00 00 00 .._....z........
00000000105ffe70 00 00 00 00 00 00 00 00 - 10 00 00 00 38 ff 5f 10 ............8._.
00000000105ffe80 70 85 d9 69 02 00 00 00 - 00 f0 fd 7f 00 d0 fd 7f p..i............
00000000105ffe90 00 18 d1 64 00 00 00 00 - 48 fe 5f 10 b0 fe 5f 10 ...d....H._..._.
00000000105ffea0 05 00 00 00 3c fe 5f 10 - 00 00 00 00 dc ff 5f 10 ....<._......._.
00000000105ffeb0 b0 9a 83 7c 80 96 80 7c - 00 00 00 00 18 ff 5f 10 ...|...|......_.
00000000105ffec0 f9 95 41 7e 05 00 00 00 - e4 fe 5f 10 00 00 00 00 ..A~......_.....
00000000105ffed0 ff ff ff ff 00 00 00 00 - 99 51 91 7c 08 0b 08 00 .........Q.|....
00000000105ffee0 00 00 00 00 d0 03 00 00 - cc 03 00 00 d8 03 00 00 ................
00000000105ffef0 dc 03 00 00 e8 03 00 00 - 00 00 00 00 00 00 00 00 ................
00000000105fff00 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
00000000105fff10 00 d0 fd 7f e8 03 00 00 - 34 ff 5f 10 a8 96 41 7e ........4._...A~
00000000105fff20 04 00 00 00 70 ff 5f 10 - ff ff ff ff ff 04 00 00 ....p._.........
00000000105fff30 e4 fe 5f 10 4d c0 80 7c - e5 7c d9 69 04 00 00 00 .._.M..|.|.i....
00000000105fff40 70 ff 5f 10 00 00 00 00 - ff ff ff ff ff 04 00 00 p._.............
00000000105fff50 99 51 91 7c 08 0b 08 00 - ec ff 5f 10 00 00 00 00 .Q.|......_.....

*----> State Dump for Thread Id 0x10c <----*

eax=00000102 ebx=00000000 ecx=1206fe18 edx=7c90e514 esi=000620b8 edi=00000000
eip=7c90e514 esp=1206fe18 ebp=1206ff80 iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\system32\RPCRT4.dll -
WARNING: Stack unwind information not available. Following frames may be wrong.
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\system32\KERNEL32.dll -
ChildEBP RetAddr Args to Child
1206ff80 77e76caf 1206ffa8 77e76ad1 000620b8 ntdll!KiFastSystemCallRet
1206ff88 77e76ad1 000620b8 00086208 03b578ac RPCRT4!I_RpcBCacheFree+0x61c
1206ffa8 77e76c97 00083df8 1206ffec 7c80b729 RPCRT4!I_RpcBCacheFree+0x43e
1206ffb4 7c80b729 000864d8 00086208 03b578ac RPCRT4!I_RpcBCacheFree+0x604
1206ffec 00000000 77e76c7d 000864d8 00000000 KERNEL32!GetModuleFileNameA+0x1ba

*----> Raw Stack Dump <----*
000000001206fe18 aa da 90 7c e3 65 e7 77 - 24 04 00 00 74 ff 06 12 ...|.e.w$...t...
000000001206fe28 00 00 00 00 68 5d 09 00 - 50 ff 06 12 98 1e 41 83 ....h]..P.....A.
000000001206fe38 00 00 00 00 fc 3c 88 c0 - 38 b6 c6 89 50 03 00 00 .....<..8...P...
000000001206fe48 4c 5b ce b2 0e fb 51 80 - 50 03 00 00 38 b6 c6 89 L[....Q.P...8...
000000001206fe58 00 d0 fd 7f 78 5b ce b2 - f8 1f 60 c0 54 5b ce b2 ....x[....`.T[..
000000001206fe68 f0 f7 51 80 00 d0 fd 7f - 01 00 00 00 00 00 00 00 ..Q.............
000000001206fe78 e8 fe 3f c0 00 00 00 00 - 00 00 00 00 00 e0 fd 7f ..?.............
000000001206fe88 10 5c ce b2 43 ff 51 80 - 78 5b ce b2 00 00 00 00 .\..C.Q.x[......
000000001206fe98 00 00 00 00 00 00 00 00 - 60 9f e1 89 40 b4 c6 89 ........`...@...
000000001206fea8 01 b5 c6 89 00 00 00 00 - e8 fe 3f c0 94 5b ce b2 ..........?..[..
000000001206feb8 c2 a6 62 b4 50 5c ce b2 - 00 00 00 00 53 00 00 00 ..b.P\......S...
000000001206fec8 98 5b ce b2 01 00 00 00 - 02 00 00 00 ff ff ff ff .[..............
000000001206fed8 a4 5c ce b2 8c 5c ce b2 - 00 80 00 00 98 5b ce b2 .\...\.......[..
000000001206fee8 00 00 00 00 00 d0 fd 7f - 00 00 00 00 d8 5b ce b2 .............[..
000000001206fef8 54 d8 53 80 ff ff ff ff - a4 5c ce b2 8c 5c ce b2 T.S......\...\..
000000001206ff08 00 80 00 00 ff ff ff ff - 46 02 00 00 3c 0f 8a 88 ........F...<...
000000001206ff18 24 5c ce b2 a3 9e 4f 80 - ab 9e 4f 80 0c 0f 8a 88 $\....O...O.....
000000001206ff28 a0 0d 8a 88 80 ff 06 12 - 7d d1 e7 77 48 ff 06 12 ........}..wH...
000000001206ff38 8d d1 e7 77 e0 10 90 7c - a0 5a 08 00 d8 64 08 00 ...w...|.Z...d..
000000001206ff48 00 a2 2f 4d ff ff ff ff - 00 5d 1e ee ff ff ff ff ../M.....]......

*----> State Dump for Thread Id 0x150 <----*

eax=0000039e ebx=12a0fc1c ecx=447d3f50 edx=3d081f8b esi=00000000 edi=7ffdf000
eip=7c90e514 esp=12a0fbf4 ebp=12a0fc90 iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
WARNING: Stack unwind information not available. Following frames may be wrong.
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\Aurasoft\SkylineSDK\Skyline\Release\OgreMain.dll -
ChildEBP RetAddr Args to Child
12a0fc90 7c80a115 00000002 12a0fcf8 00000000 ntdll!KiFastSystemCallRet
12a0fcac 03e1ac19 00000002 12a0fcf8 00000000 KERNEL32!WaitForMultipleObjects+0x18
00000002 00000000 00000000 00000000 00000000 OgreMain!Ogre__DefaultWorkQueue__waitForNextRequest+0x3f299

*----> Raw Stack Dump <----*
0000000012a0fbf4 4a df 90 7c 90 95 80 7c - 02 00 00 00 1c fc a0 12 J..|...|........
0000000012a0fc04 01 00 00 00 00 00 00 00 - 50 fc a0 12 00 00 00 00 ........P.......
0000000012a0fc14 fe ff ff ff 00 ff ff ff - 40 04 00 00 50 04 00 00 ........@...P...
0000000012a0fc24 60 08 ce 05 01 00 00 00 - 60 08 ce 05 00 00 00 00 `.......`.......
0000000012a0fc34 00 fc a0 12 00 08 ce 05 - 14 00 00 00 01 00 00 00 ................
0000000012a0fc44 00 00 00 00 00 00 00 00 - 10 00 00 00 20 4e 00 00 ............ N..
0000000012a0fc54 f0 d8 ff ff 9a d1 90 7c - 00 f0 fd 7f 00 a0 fd 7f .......|........
0000000012a0fc64 00 00 00 00 50 fc a0 12 - 1c fc a0 12 ff ff ff ff ....P...........
0000000012a0fc74 02 00 00 00 10 fc a0 12 - d8 fc a0 12 24 fd a0 12 ............$...
0000000012a0fc84 b0 9a 83 7c 80 96 80 7c - 00 00 00 00 ac fc a0 12 ...|...|........
0000000012a0fc94 15 a1 80 7c 02 00 00 00 - f8 fc a0 12 00 00 00 00 ...|............
0000000012a0fca4 fe ff ff ff 00 00 00 00 - 02 00 00 00 19 ac e1 03 ................
0000000012a0fcb4 02 00 00 00 f8 fc a0 12 - 00 00 00 00 fe ff ff ff ................
0000000012a0fcc4 90 eb ec 59 58 fd a0 12 - b0 fd a0 12 10 ef 60 0c ...YX.........`.
0000000012a0fcd4 01 00 00 00 00 00 00 00 - ff ff ff ff 00 00 00 00 ................
0000000012a0fce4 01 00 00 00 01 45 be 05 - 58 5b 10 0c 01 45 be 05 .....E..X[...E..
0000000012a0fcf4 fe ff ff ff 40 04 00 00 - 50 04 00 00 00 00 00 00 ....@...P.......
0000000012a0fd04 78 45 be 05 3c fd a0 12 - 00 f7 f6 03 10 ef 60 0c xE..<.........`.
0000000012a0fd14 70 45 be 05 00 f7 f6 03 - 6c fd a0 12 45 b4 dd 03 pE......l...E...
0000000012a0fd24 7c fd a0 12 48 fc f6 03 - 00 00 00 00 37 b5 dd 03 |...H.......7...

*----> State Dump for Thread Id 0xf4c <----*

eax=72d230e8 ebx=156ffef8 ecx=0000008f edx=000000cd esi=00000000 edi=7ffdf000
eip=7c90e514 esp=156ffed0 ebp=156fff6c iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
WARNING: Stack unwind information not available. Following frames may be wrong.
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\system32\wdmaud.drv -
ChildEBP RetAddr Args to Child
156fff6c 7c80a115 00000002 156fffa4 00000000 ntdll!KiFastSystemCallRet
156fff88 72d2312a 00000002 156fffa4 00000000 KERNEL32!WaitForMultipleObjects+0x18
156fffb4 7c80b729 00000000 03b56cf4 7c910a36 wdmaud!midMessage+0x348
156fffec 00000000 72d230e8 00000000 00000000 KERNEL32!GetModuleFileNameA+0x1ba

*----> Raw Stack Dump <----*
00000000156ffed0 4a df 90 7c 90 95 80 7c - 02 00 00 00 f8 fe 6f 15 J..|...|......o.
00000000156ffee0 01 00 00 00 00 00 00 00 - 00 00 00 00 f4 6c b5 03 .............l..
00000000156ffef0 00 00 00 00 00 00 00 00 - 80 05 00 00 14 05 00 00 ................
00000000156fff00 f8 67 71 ec 00 00 00 00 - 50 00 00 00 00 00 00 00 .gq.....P.......
00000000156fff10 01 00 00 00 ac f3 07 89 - 14 00 00 00 01 00 00 00 ................
00000000156fff20 00 00 00 00 00 00 00 00 - 10 00 00 00 44 f2 07 89 ............D...
00000000156fff30 00 00 00 00 c8 b2 63 80 - 00 f0 fd 7f 00 90 fd 7f ......c.........
00000000156fff40 00 90 fd 7f 00 00 00 00 - f8 fe 6f 15 00 00 00 00 ..........o.....
00000000156fff50 02 00 00 00 ec fe 6f 15 - 00 00 00 00 dc ff 6f 15 ......o.......o.
00000000156fff60 b0 9a 83 7c 80 96 80 7c - 00 00 00 00 88 ff 6f 15 ...|...|......o.
00000000156fff70 15 a1 80 7c 02 00 00 00 - a4 ff 6f 15 00 00 00 00 ...|......o.....
00000000156fff80 ff ff ff ff 00 00 00 00 - b4 ff 6f 15 2a 31 d2 72 ..........o.*1.r
00000000156fff90 02 00 00 00 a4 ff 6f 15 - 00 00 00 00 ff ff ff ff ......o.........
00000000156fffa0 36 0a 91 7c 80 05 00 00 - 14 05 00 00 00 00 00 00 6..|............
00000000156fffb0 1a da 90 7c ec ff 6f 15 - 29 b7 80 7c 00 00 00 00 ...|..o.)..|....
00000000156fffc0 f4 6c b5 03 36 0a 91 7c - 00 00 00 00 00 90 fd 7f .l..6..|........
00000000156fffd0 00 06 5f 8b c0 ff 6f 15 - 20 b9 90 88 ff ff ff ff .._...o. .......
00000000156fffe0 b0 9a 83 7c 30 b7 80 7c - 00 00 00 00 00 00 00 00 ...|0..|........
00000000156ffff0 00 00 00 00 e8 30 d2 72 - 00 00 00 00 00 00 00 00 .....0.r........
0000000015700000 4d 5a 90 00 03 00 00 00 - 04 00 00 00 ff ff 00 00 MZ..............

*----> State Dump for Thread Id 0xddc <----*

eax=73f1b2a1 ebx=145d55c8 ecx=00166318 edx=7c916e08 esi=00000000 edi=7ffdf000
eip=7c90e514 esp=1662fd88 ebp=1662fe24 iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
WARNING: Stack unwind information not available. Following frames may be wrong.
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\system32\dsound.dll -
ChildEBP RetAddr Args to Child
1662fe24 7c80a115 00000040 1662fe78 00000000 ntdll!KiFastSystemCallRet
1662fe40 73f114a2 00000040 1662fe78 00000000 KERNEL32!WaitForMultipleObjects+0x18
1662fe58 73f12862 00000040 ffffffff 00000000 dsound+0x14a2
1662ff78 73f198df ffffffff 0000003f 15b86038 dsound+0x2862
1662ff98 73f12896 13ad0d78 15b87e6c 73f1b2e9 dsound!DirectSoundCreate+0x51a4
1662ffb4 7c80b729 15b87e6c 13ad0d78 7799e160 dsound+0x2896
1662ffec 00000000 73f1b2a1 15b87e6c 00000000 KERNEL32!GetModuleFileNameA+0x1ba

*----> Raw Stack Dump <----*
000000001662fd88 4a df 90 7c 90 95 80 7c - 40 00 00 00 c8 55 5d 14 J..|...|@....U].
000000001662fd98 01 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
000000001662fda8 40 00 00 00 01 00 00 00 - 24 06 00 00 28 06 00 00 @.......$...(...
000000001662fdb8 2c 06 00 00 00 00 00 00 - 38 00 00 00 23 00 00 00 ,.......8...#...
000000001662fdc8 23 00 00 00 78 0d ad 13 - 14 00 00 00 01 00 00 00 #...x...........
000000001662fdd8 00 00 00 00 00 00 00 00 - 10 00 00 00 10 6e 91 7c .............n.|
000000001662fde8 29 07 81 7c 1b 00 00 00 - 00 f0 fd 7f 00 80 fd 7f )..|............
000000001662fdf8 00 80 fd 7f 00 00 00 00 - c8 55 5d 14 00 02 00 00 .........U].....
000000001662fe08 40 00 00 00 a4 fd 62 16 - 84 06 00 00 dc ff 62 16 @.....b.......b.
000000001662fe18 b0 9a 83 7c 80 96 80 7c - 00 00 00 00 40 fe 62 16 ...|...|....@.b.
000000001662fe28 15 a1 80 7c 40 00 00 00 - 78 fe 62 16 00 00 00 00 ...|@...x.b.....
000000001662fe38 ff ff ff ff 00 00 00 00 - 58 fe 62 16 a2 14 f1 73 ........X.b....s
000000001662fe48 40 00 00 00 78 fe 62 16 - 00 00 00 00 ff ff ff ff @...x.b.........
000000001662fe58 78 ff 62 16 62 28 f1 73 - 40 00 00 00 ff ff ff ff x.b.b(.s@.......
000000001662fe68 00 00 00 00 78 fe 62 16 - 6c 7e b8 15 6c 7e b8 15 ....x.b.l~..l~..
000000001662fe78 b4 06 00 00 a8 06 00 00 - 84 06 00 00 9c 06 00 00 ................
000000001662fe88 94 06 00 00 4c 05 00 00 - c8 05 00 00 ac 05 00 00 ....L...........
000000001662fe98 98 05 00 00 c4 05 00 00 - 8c 05 00 00 98 06 00 00 ................
000000001662fea8 c0 05 00 00 9c 05 00 00 - b4 05 00 00 cc 05 00 00 ................
000000001662feb8 d0 05 00 00 d4 05 00 00 - d8 05 00 00 dc 05 00 00 ................

*----> State Dump for Thread Id 0xd8 <----*

eax=3b030000 ebx=16affdb8 ecx=16affe6c edx=7c90e514 esi=00000000 edi=7ffdf000
eip=7c90e514 esp=16affd90 ebp=16affe2c iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
WARNING: Stack unwind information not available. Following frames may be wrong.
ChildEBP RetAddr Args to Child
16affe2c 7c80a115 00000001 16affe80 00000000 ntdll!KiFastSystemCallRet
16affe48 73f114a2 00000001 16affe80 00000000 KERNEL32!WaitForMultipleObjects+0x18
16affe60 73f12862 00000001 000001f4 00000000 dsound+0x14a2
16afff80 73f1292b 000001f4 00000000 00000000 dsound+0x2862
16afffb4 7c80b729 15b81efc 00000000 7c910222 dsound+0x292b
16afffec 00000000 73f1b2a1 15b81efc 00000000 KERNEL32!GetModuleFileNameA+0x1ba

*----> Raw Stack Dump <----*
0000000016affd90 4a df 90 7c 90 95 80 7c - 01 00 00 00 b8 fd af 16 J..|...|........
0000000016affda0 01 00 00 00 00 00 00 00 - ec fd af 16 00 00 00 00 ................
0000000016affdb0 01 00 00 00 01 00 00 00 - 50 05 00 00 d2 95 80 7c ........P......|
0000000016affdc0 00 00 00 00 c0 95 80 7c - 30 81 b8 15 00 00 00 00 .......|0.......
0000000016affdd0 00 00 00 00 a0 06 00 00 - 14 00 00 00 01 00 00 00 ................
0000000016affde0 00 00 00 00 00 00 00 00 - 10 00 00 00 c0 b4 b3 ff ................
0000000016affdf0 ff ff ff ff 84 fe af 16 - 00 f0 fd 7f 00 70 fd 7f .............p..
0000000016affe00 c0 95 80 7c ec fd af 16 - b8 fd af 16 1c fe af 16 ...|............
0000000016affe10 01 00 00 00 ac fd af 16 - 60 5c b8 15 dc ff af 16 ........`\......
0000000016affe20 b0 9a 83 7c 80 96 80 7c - 00 00 00 00 48 fe af 16 ...|...|....H...
0000000016affe30 15 a1 80 7c 01 00 00 00 - 80 fe af 16 00 00 00 00 ...|............
0000000016affe40 f4 01 00 00 00 00 00 00 - 60 fe af 16 a2 14 f1 73 ........`......s
0000000016affe50 01 00 00 00 80 fe af 16 - 00 00 00 00 f4 01 00 00 ................
0000000016affe60 80 ff af 16 62 28 f1 73 - 01 00 00 00 f4 01 00 00 ....b(.s........
0000000016affe70 00 00 00 00 80 fe af 16 - fc 1e b8 15 fc 1e b8 15 ................
0000000016affe80 50 05 00 00 00 00 00 00 - 20 00 00 00 b4 fe af 16 P....... .......
0000000016affe90 01 00 00 00 00 00 00 00 - 02 00 00 00 00 00 00 00 ................
0000000016affea0 00 00 00 00 c4 fe af 16 - 4a df 90 7c 90 95 80 7c ........J..|...|
0000000016affeb0 00 70 fd 7f 44 ff af 16 - d2 95 80 7c f0 fe af 16 .p..D......|....
0000000016affec0 c0 95 80 7c 00 00 00 00 - fc 1e b8 15 fc 1e b8 15 ...|............

*----> State Dump for Thread Id 0x370 <----*

eax=159067a0 ebx=00000000 ecx=00000009 edx=00000018 esi=00000001 edi=ffffffff
eip=7c90e514 esp=16fcff08 ebp=16fcffb4 iopl=0 nv up ei ng nz ac po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000296

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
WARNING: Stack unwind information not available. Following frames may be wrong.
ChildEBP RetAddr Args to Child
16fcffb4 7c80b729 00000000 ffffffff 7c910222 ntdll!KiFastSystemCallRet
16fcffec 00000000 76b5aeaf 00000000 00000000 KERNEL32!GetModuleFileNameA+0x1ba

*----> Raw Stack Dump <----*
0000000016fcff08 4a df 90 7c e9 ae b5 76 - 02 00 00 00 6c ff fc 16 J..|...v....l...
0000000016fcff18 01 00 00 00 01 00 00 00 - 00 00 00 00 22 02 91 7c ............"..|
0000000016fcff28 88 66 8e 88 10 00 00 00 - 61 02 00 00 c8 b2 63 80 .f......a.....c.
0000000016fcff38 80 1a 5d 89 88 66 8e 88 - 00 60 fd 7f 84 8c 2b b3 ..]..f...`....+.
0000000016fcff48 68 0d 50 80 00 00 00 00 - 05 00 00 00 00 00 00 00 h.P.............
0000000016fcff58 00 00 00 00 00 00 00 00 - 88 db 4f 80 00 00 00 00 ..........O.....
0000000016fcff68 00 00 00 00 c0 06 00 00 - d0 06 00 00 08 08 00 00 ................
0000000016fcff78 50 8d 2b b3 00 00 00 00 - 00 00 00 00 01 00 00 00 P.+.............
0000000016fcff88 00 00 00 00 80 1a 5d 89 - 1a 09 50 80 00 00 00 00 ......]...P.....
0000000016fcff98 00 00 00 00 00 00 00 00 - 50 0d 50 80 9c 8c 2b b3 ........P.P...+.
0000000016fcffa8 35 3c 6d 80 00 00 00 00 - 02 00 00 00 ec ff fc 16 5<m.............
0000000016fcffb8 29 b7 80 7c 00 00 00 00 - ff ff ff ff 22 02 91 7c )..|........"..|
0000000016fcffc8 00 00 00 00 00 60 fd 7f - 00 06 5f 8b c0 ff fc 16 .....`...._.....
0000000016fcffd8 f8 4a fe 88 ff ff ff ff - b0 9a 83 7c 30 b7 80 7c .J.........|0..|
0000000016fcffe8 00 00 00 00 00 00 00 00 - 00 00 00 00 af ae b5 76 ...............v
0000000016fcfff8 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
0000000016fd0008 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
0000000016fd0018 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
0000000016fd0028 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
0000000016fd0038 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................

*----> State Dump for Thread Id 0x9fc <----*

eax=00000000 ebx=0c567140 ecx=1749fef0 edx=7c90e514 esi=00000000 edi=1749ff20
eip=7c90e514 esp=1749fef0 ebp=1749ff48 iopl=0 nv up ei pl nz na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000202

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
WARNING: Stack unwind information not available. Following frames may be wrong.
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\Aurasoft\SkylineSDK\Skyline\Release\cAudio.dll -
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.6161_x-ww_31a54e43\MSVCR90.dll -
ChildEBP RetAddr Args to Child
1749ff48 7c802455 00000001 00000000 1749ffa8 ntdll!KiFastSystemCallRet
1749ff58 046843bb 00000001 0467fbaf 00000001 KERNEL32!Sleep+0xf
1749ffa8 785434c7 7849637c 1749ffec 7c80b729 cAudio!cAudio__cAudioSleep+0xb
1749ffb4 7c80b729 0c567140 03b578d8 7849637c MSVCR90!endthreadex+0xd8
1749ffec 00000000 7854345e 0c567140 00000000 KERNEL32!GetModuleFileNameA+0x1ba

*----> Raw Stack Dump <----*
000000001749fef0 1a d2 90 7c f1 23 80 7c - 00 00 00 00 20 ff 49 17 ...|.#.|.... .I.
000000001749ff00 d8 78 b5 03 20 a4 53 0c - 40 71 56 0c 14 00 00 00 .x.. .S.@qV.....
000000001749ff10 01 00 00 00 00 00 00 00 - 00 00 00 00 10 00 00 00 ................
000000001749ff20 f0 d8 ff ff ff ff ff ff - 00 00 00 00 20 ff 49 17 ............ .I.
000000001749ff30 00 ff 49 17 3a 3c 58 78 - 98 ff 49 17 b0 9a 83 7c ..I.:<Xx..I....|
000000001749ff40 60 24 80 7c 00 00 00 00 - 58 ff 49 17 55 24 80 7c `$.|....X.I.U$.|
000000001749ff50 01 00 00 00 00 00 00 00 - a8 ff 49 17 bb 43 68 04 ..........I..Ch.
000000001749ff60 01 00 00 00 af fb 67 04 - 01 00 00 00 90 d9 68 04 ......g.......h.
000000001749ff70 7c 63 49 78 33 34 54 78 - 20 a4 53 0c 51 50 1c 5c |cIx34Tx .S.QP.\
000000001749ff80 d8 78 b5 03 7c 63 49 78 - 40 71 56 0c 7c ff 49 17 .x..|cIx@qV.|.I.
000000001749ff90 7c ff 49 17 dc ff 49 17 - dc ff 49 17 5e cf 58 78 |.I...I...I.^.Xx
000000001749ffa0 59 67 0f 33 00 00 00 00 - b4 ff 49 17 c7 34 54 78 Yg.3......I..4Tx
000000001749ffb0 7c 63 49 78 ec ff 49 17 - 29 b7 80 7c 40 71 56 0c |cIx..I.)..|@qV.
000000001749ffc0 d8 78 b5 03 7c 63 49 78 - 40 71 56 0c 00 50 fd 7f .x..|cIx@qV..P..
000000001749ffd0 00 06 5f 8b c0 ff 49 17 - f8 4a fe 88 ff ff ff ff .._...I..J......
000000001749ffe0 b0 9a 83 7c 30 b7 80 7c - 00 00 00 00 00 00 00 00 ...|0..|........
000000001749fff0 00 00 00 00 5e 34 54 78 - 40 71 56 0c 00 00 00 00 ....^4Tx@qV.....
00000000174a0000 4d 5a 90 00 03 00 00 00 - 04 00 00 00 ff ff 00 00 MZ..............
00000000174a0010 b8 00 00 00 00 00 00 00 - 40 00 00 00 00 00 00 00 ........@.......
00000000174a0020 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................

*----> State Dump for Thread Id 0x1d4 <----*

eax=77df848a ebx=17c0fed0 ecx=00000000 edx=00000011 esi=00000000 edi=7ffdf000
eip=7c90e514 esp=17c0fea8 ebp=17c0ff44 iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\system32\ADVAPI32.dll -
WARNING: Stack unwind information not available. Following frames may be wrong.
ChildEBP RetAddr Args to Child
17c0ff44 77df8631 00000002 17c0ff6c 00000000 ntdll!KiFastSystemCallRet
17c0ffb4 7c80b729 00000000 00000000 77df8ae4 ADVAPI32!WmiFreeBuffer+0x24e
17c0ffec 00000000 77df848a 00000000 00000000 KERNEL32!GetModuleFileNameA+0x1ba

*----> Raw Stack Dump <----*
0000000017c0fea8 4a df 90 7c 90 95 80 7c - 02 00 00 00 d0 fe c0 17 J..|...|........
0000000017c0feb8 01 00 00 00 01 00 00 00 - 04 ff c0 17 e0 2e e1 15 ................
0000000017c0fec8 60 66 e4 77 00 10 00 00 - 08 07 00 00 14 07 00 00 `f.w............
0000000017c0fed8 c0 fe c0 17 d0 c8 00 00 - dc ff c0 17 b0 9a 83 7c ...............|
0000000017c0fee8 28 10 81 7c 00 10 00 00 - 14 00 00 00 01 00 00 00 (..|............
0000000017c0fef8 00 00 00 00 00 00 00 00 - 10 00 00 00 00 a2 2f 4d ............../M
0000000017c0ff08 ff ff ff ff 00 10 00 00 - 00 f0 fd 7f 00 40 fd 7f .............@..
0000000017c0ff18 dc ff c0 17 04 ff c0 17 - d0 fe c0 17 06 00 00 00 ................
0000000017c0ff28 02 00 00 00 c4 fe c0 17 - 06 00 00 00 dc ff c0 17 ................
0000000017c0ff38 b0 9a 83 7c 80 96 80 7c - 00 00 00 00 b4 ff c0 17 ...|...|........
0000000017c0ff48 31 86 df 77 02 00 00 00 - 6c ff c0 17 00 00 00 00 1..w....l.......
0000000017c0ff58 e0 93 04 00 01 00 00 00 - 00 00 00 00 00 00 00 00 ................
0000000017c0ff68 e4 8a df 77 08 07 00 00 - 14 07 00 00 00 10 00 00 ...w............
0000000017c0ff78 e0 2e e1 15 00 00 00 00 - 00 10 00 00 e8 3e e1 15 .............>..
0000000017c0ff88 00 67 e4 77 20 00 00 00 - e0 66 e4 77 00 10 00 00 .g.w ....f.w....
0000000017c0ff98 00 00 00 00 00 67 e4 77 - e0 2e e1 15 e0 66 e4 77 .....g.w.....f.w
0000000017c0ffa8 e5 03 00 00 00 10 00 00 - e8 3e e1 15 ec ff c0 17 .........>......
0000000017c0ffb8 29 b7 80 7c 00 00 00 00 - 00 00 00 00 e4 8a df 77 )..|...........w
0000000017c0ffc8 00 00 00 00 00 40 fd 7f - 00 06 5f 8b c0 ff c0 17 .....@...._.....
0000000017c0ffd8 f8 4a fe 88 ff ff ff ff - b0 9a 83 7c 30 b7 80 7c .J.........|0..|

*----> State Dump for Thread Id 0x340 <----*

eax=17ce3420 ebx=7c80a0db ecx=006d0065 edx=00740073 esi=0000079c edi=00000000
eip=7c90e514 esp=1867ff1c ebp=1867ff80 iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
WARNING: Stack unwind information not available. Following frames may be wrong.
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\Aurasoft\SkylineSDK\Skyline\Release\PhysXCore.dll -
ChildEBP RetAddr Args to Child
1867ff80 7c802542 0000079c ffffffff 00000000 ntdll!KiFastSystemCallRet
1867ff94 17d14353 0000079c ffffffff 00530057 KERNEL32!WaitForSingleObject+0x12
7c809842 0824548b 0c24448b 11b10ff0 90000cc2 PhysXCore!NgCreateCoreSDK+0x312b3
04244c8b ffffffff ffffffff ffffffff ffffffff 0x824548b
ffffffff 00000000 00000000 00000000 00000000 0xffffffff

*----> Raw Stack Dump <----*
000000001867ff1c 5a df 90 7c db 25 80 7c - 9c 07 00 00 00 00 00 00 Z..|.%.|........
000000001867ff2c 00 00 00 00 30 25 80 7c - 00 bc 0c 18 db a0 80 7c ....0%.|.......|
000000001867ff3c 14 00 00 00 01 00 00 00 - 00 00 00 00 00 00 00 00 ................
000000001867ff4c 10 00 00 00 05 00 00 00 - 00 00 00 00 00 f0 fd 7f ................
000000001867ff5c 00 f0 d4 7f 00 00 00 00 - 00 00 00 00 30 ff 67 18 ............0.g.
000000001867ff6c 44 dc 4f 80 dc ff 67 18 - b0 9a 83 7c 08 26 80 7c D.O...g....|.&.|
000000001867ff7c 00 00 00 00 94 ff 67 18 - 42 25 80 7c 9c 07 00 00 ......g.B%.|....
000000001867ff8c ff ff ff ff 00 00 00 00 - 42 98 80 7c 53 43 d1 17 ........B..|SC..
000000001867ff9c 9c 07 00 00 ff ff ff ff - 57 00 53 00 30 00 5c 00 ........W.S.0.\.
000000001867ffac ec ff 67 18 00 bc 0c 18 - 2b 34 ce 17 29 b7 80 7c ..g.....+4..)..|
000000001867ffbc 00 bc 0c 18 57 00 53 00 - 30 00 5c 00 00 bc 0c 18 ....W.S.0.\.....
000000001867ffcc 00 f0 d4 7f 00 06 5f 8b - c0 ff 67 18 08 8f a3 88 ......_...g.....
000000001867ffdc ff ff ff ff b0 9a 83 7c - 30 b7 80 7c 00 00 00 00 .......|0..|....
000000001867ffec 00 00 00 00 00 00 00 00 - 20 34 ce 17 00 bc 0c 18 ........ 4......
000000001867fffc 00 00 00 00 00 00 86 18 - 00 00 c3 0e 00 00 00 00 ................
000000001868000c 00 00 00 00 00 30 0c 00 - 00 30 0c 00 80 06 00 00 .....0...0......
000000001868001c 00 0b 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
000000001868002c 00 00 00 00 b0 9a 89 14 - d8 e6 85 14 00 00 00 00 ................
000000001868003c 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
000000001868004c 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................

*----> State Dump for Thread Id 0x474 <----*

eax=00000000 ebx=0000080c ecx=1460f8b8 edx=7c90e514 esi=19afff98 edi=7e42772b
eip=7c90e514 esp=19afff54 ebp=19afff78 iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\WINDOWS0\system32\WINMM.dll -
WARNING: Stack unwind information not available. Following frames may be wrong.
ChildEBP RetAddr Args to Child
19afff78 76b44e31 19afff98 00000000 00000000 ntdll!KiFastSystemCallRet
19afffb4 7c80b729 0000080c 00000200 0000002b WINMM!PlaySoundW+0x7e2
19afffec 00000000 76b44dca 0000080c 00000000 KERNEL32!GetModuleFileNameA+0x1ba

*----> Raw Stack Dump <----*
0000000019afff54 be 91 41 7e 6b 77 42 7e - 98 ff af 19 00 00 00 00 ..A~kwB~........
0000000019afff64 00 00 00 00 00 00 00 00 - 0c 08 00 00 2b 77 42 7e ............+wB~
0000000019afff74 00 00 00 00 b4 ff af 19 - 31 4e b4 76 98 ff af 19 ........1N.v....
0000000019afff84 00 00 00 00 00 00 00 00 - 00 00 00 00 00 02 00 00 ................
0000000019afff94 2b 00 00 00 fc 01 4a 00 - bc 03 00 00 70 f8 60 14 +.....J.....p.`.
0000000019afffa4 00 00 00 00 91 50 a1 00 - 63 03 00 00 3e 02 00 00 .....P..c...>...
0000000019afffb4 ec ff af 19 29 b7 80 7c - 0c 08 00 00 00 02 00 00 ....)..|........
0000000019afffc4 2b 00 00 00 0c 08 00 00 - 00 e0 d4 7f 00 06 5f 8b +............._.
0000000019afffd4 c0 ff af 19 08 8f a3 88 - ff ff ff ff b0 9a 83 7c ...............|
0000000019afffe4 30 b7 80 7c 00 00 00 00 - 00 00 00 00 00 00 00 00 0..|............
0000000019affff4 ca 4d b4 76 0c 08 00 00 - 00 00 00 00 00 00 c1 19 .M.v............
0000000019b00004 00 00 cb 15 00 00 00 00 - 00 00 00 00 00 10 10 00 ................
0000000019b00014 00 10 10 00 e0 0f 00 00 - 00 0b 00 00 00 00 00 00 ................
0000000019b00024 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 ................
0000000019b00034 00 00 00 00 00 00 00 00 - 20 00 00 00 c8 c8 c8 ff ........ .......
0000000019b00044 c8 c8 c8 ff c8 c8 c8 ff - c8 c8 c8 ff c8 c8 c8 ff ................
0000000019b00054 c8 c8 c8 ff c8 c8 c8 ff - c8 c8 c8 ff c8 c8 c8 ff ................
0000000019b00064 c8 c8 c8 ff c8 c8 c8 ff - c8 c8 c8 ff c8 c8 c8 ff ................
0000000019b00074 c8 c8 c8 ff c8 c8 c8 ff - c8 c8 c8 ff c8 c8 c8 ff ................
0000000019b00084 c8 c8 c8 ff c8 c8 c8 ff - c8 c8 c8 ff c8 c8 c8 ff ................

*----> State Dump for Thread Id 0x8cc <----*

eax=77e76c7d ebx=00000000 ecx=7c917ca7 edx=1206face esi=000620b8 edi=0006215c
eip=7c90e514 esp=1a3dfe18 ebp=1a3dff80 iopl=0 nv up ei pl zr na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246

function: ntdll!KiFastSystemCallRet
7c90e4fa e829000000 call ntdll!RtlRaiseException (7c90e528)
7c90e4ff 8b0424 mov eax,[esp]
7c90e502 8be5 mov esp,ebp
7c90e504 5d pop ebp
7c90e505 c3 ret
7c90e506 8da42400000000 lea esp,[esp]
7c90e50d 8d4900 lea ecx,[ecx]
ntdll!KiFastSystemCall:
7c90e510 8bd4 mov edx,esp
7c90e512 0f34 sysenter
ntdll!KiFastSystemCallRet:
7c90e514 c3 ret
7c90e515 8da42400000000 lea esp,[esp]
7c90e51c 8d642400 lea esp,[esp]
ntdll!KiIntSystemCall:
7c90e520 8d542408 lea edx,[esp+0x8]
7c90e524 cd2e int 2e
7c90e526 c3 ret
7c90e527 90 nop
ntdll!RtlRaiseException:
7c90e528 55 push ebp
7c90e529 8bec mov ebp,esp

*----> Stack Back Trace <----*
WARNING: Stack unwind information not available. Following frames may be wrong.
ChildEBP RetAddr Args to Child
1a3dff80 77e76caf 1a3dffa8 77e76ad1 000620b8 ntdll!KiFastSystemCallRet
1a3dff88 77e76ad1 000620b8 7c900000 0006fac8 RPCRT4!I_RpcBCacheFree+0x61c
1a3dffa8 77e76c97 00083df8 1a3dffec 7c80b729 RPCRT4!I_RpcBCacheFree+0x43e
1a3dffb4 7c80b729 146ea388 7c900000 0006fac8 RPCRT4!I_RpcBCacheFree+0x604
1a3dffec 00000000 77e76c7d 146ea388 00000000 KERNEL32!GetModuleFileNameA+0x1ba

*----> Raw Stack Dump <----*
000000001a3dfe18 aa da 90 7c e3 65 e7 77 - 24 04 00 00 74 ff 3d 1a ...|.e.w$...t.=.
000000001a3dfe28 00 00 00 00 30 5e ad 13 - 48 ff 3d 1a 4c eb e7 b2 ....0^..H.=.L...
000000001a3dfe38 0e fb 51 80 22 03 00 00 - 98 bf 97 88 00 d0 fd 7f ..Q."...........
000000001a3dfe48 78 eb e7 b2 f8 1f 60 c0 - 54 eb e7 b2 f0 f7 51 80 x.....`.T.....Q.
000000001a3dfe58 00 d0 fd 7f 01 00 00 00 - 00 00 00 00 e8 fe 3f c0 ..............?.
000000001a3dfe68 00 00 00 00 00 00 00 00 - 00 e0 fd 7f 10 ec e7 b2 ................
000000001a3dfe78 43 ff 51 80 78 eb e7 b2 - 00 00 00 00 00 00 00 00 C.Q.x...........
000000001a3dfe88 00 00 00 00 88 5f 9b 88 - a0 bd 97 88 01 be 97 88 ....._..........
000000001a3dfe98 00 00 00 00 e8 fe 3f c0 - 94 eb e7 b2 c2 a6 62 b4 ......?.......b.
000000001a3dfea8 50 ec e7 b2 00 00 00 00 - 53 00 00 00 98 eb e7 b2 P.......S.......
000000001a3dfeb8 01 00 00 00 02 00 00 00 - ff ff ff ff a4 ec e7 b2 ................
000000001a3dfec8 8c ec e7 b2 00 80 00 00 - 98 eb e7 b2 00 00 00 00 ................
000000001a3dfed8 00 d0 fd 7f 00 00 00 00 - d8 eb e7 b2 54 d8 53 80 ............T.S.
000000001a3dfee8 ff ff ff ff a4 ec e7 b2 - 8c ec e7 b2 00 80 00 00 ................
000000001a3dfef8 14 ed e7 b2 59 e4 4f 80 - 00 0d db ba 50 ec e7 b2 ....Y.O.....P...
000000001a3dff08 02 00 00 00 2c ec e7 b2 - 00 07 5f 8b 64 78 8a 88 ....,....._.dx..
000000001a3dff18 24 ec e7 b2 a3 9e 4f 80 - ab 9e 4f 80 34 78 8a 88 $.....O...O.4x..
000000001a3dff28 c8 76 8a 88 80 ff 3d 1a - 7d d1 e7 77 48 ff 3d 1a .v....=.}..wH.=.
000000001a3dff38 8d d1 e7 77 e0 10 90 7c - 90 f8 60 14 88 a3 6e 14 ...w...|..`...n.
000000001a3dff48 00 a2 2f 4d ff ff ff ff - 00 5d 1e ee ff ff ff ff ../M.....]......
materene
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Re: Won't run on my windows xp

Postby StarFire » 22 Sep 2013, 19:05

We have no clue as to what's going on !! :roll:

Further investigation is needed. Can you write down the steps you are doing to make this crash or even better upload a video ( prefered ).

For now can you try to close Skyline by closing the open dos window as this may help you to quickly close Skyline. Let us know if closing the dos window works for you. Thanks ;)
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Re: Won't run on my windows xp

Postby StarFire » 22 Sep 2013, 20:33

Just a thought, when you are playing with the terrain and then decided you don't want that terrain, you can either press the delete terrain button or just flatten the terrain with the flat height map preset( 1st in the list) or even click on the new scene button. Therefore no need to shut down Skyline.

Hope this helps a little ;)
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Re: Won't run on my windows xp

Postby materene » 22 Sep 2013, 23:13

NightHawk wrote:Just a thought, when you are playing with the terrain and then decided you don't want that terrain, you can either press the delete terrain button or just flatten the terrain with the flat height map preset( 1st in the list) or even click on the new scene button. Therefore no need to shut down Skyline.

Hope this helps a little ;)


I tried just about everything I could do and it still crashes when working in the Terrain module. I ran my system in a safeboot mode to where nothing was loaded but the game engine and only the needed devices for the computer, no sound.. still crashed so that pretty much eliminated a rogue unfriendly program interfering. I defaulted my graphics card to factory settings and same there no change. I would like to try that OpenGL mode but for some reason it too does not run same as DirectX11, I have the OpenGL 4.4 drivers loaded. What are the other two listings with the normal OpenGL Plugin=RenderSystem_GL ?
#Plugin=RenderSystem_GLES
#Plugin=RenderSystem_GLES2 ?

One other thing I am getting ready to try is to un-install my DirectXSDK, it is possible things are trying to render through it rather than the system DirectX, the debug mode in that sdk does cause things to actually run slower and you don't realize it is running. So I'll try that and see if there is any change. This is a good example as to why a developer even a hobbyist should have a dedicated system to develop with and not a normal daily usage machine, there are way too many things running in the background even when I have turned most un needed things off in my startup.
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Re: Won't run on my windows xp

Postby SolarPortal » 23 Sep 2013, 17:10

Thanks for the in depth effort of finding the bug, but i think we need to look at an alternative method. :)

What are the other two listings with the normal OpenGL

The openGLES and openGLES2 are mobile renderers which are currently not implemented into the engine yet.

I think the last option now to help this issue is to record a video of your skyline running, then crashing when closing. It might also help to show the DOS console last in the video. :D

This will help us to recreate or spot the problem when you are working that we can use to fix the bug.
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Re: Won't run on my windows xp

Postby materene » 23 Sep 2013, 19:07

I made a video this morning but my mouse is old and does one of those double click fits when it likes, so while I was recording it accidentally showed that I was selecting creating a terrain two times, of course that shouldn't happen but it did, I'll discard it and try and make one without that mouse error, keep in mind I was using another mouse when the problems I talk about happen not this cranky one. One thing I haven't done is to look at the command box when the crash occurs, I'll do that first and see if I see something that might help. One other thing I changed this morning was my ram settings hoping it might be in the memory handling and still no change what so ever. I wish I had my other machine running win 7 64 up with enough drive space to try it on that one, I had to use all the drive space for storage and haven't gotten around to putting in a new hard drive with some size. I'll post a video soon and let you see more accurately what is happening. Only the Skyline engine crashes not my system... :)
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Re: Won't run on my windows xp

Postby materene » 24 Sep 2013, 21:02

I don't know if this is helpful or not, by the time it gets uploaded and compressed twice the quality sucks, even using mp4 the final is pretty bad.

http://www.dailymotion.com/video/x1545z ... videogames
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Re: Won't run on my windows xp

Postby SolarPortal » 25 Sep 2013, 11:56

thanks for uploading the video.
I copied every action you did within the video and my computer did not crash when trying to paint with the texture. :?

we have to put this down to XP's compatibility with skyline, and seeing how we no longer own anything with xp means we cannot test this deeper.
Our best option to say to you, is try upgrading to later versions of windows and see if this happens still.

Going from your hardware:
> 4Gig of ram,
> NVIDIA GeForce GT 440
> Processor x86 Family 15 Model 4 Stepping 9 GenuineIntel ~3200 Mhz

This is powerful enough to run skyline, as skyline is only 32bit anyway which means only 3gig ram maximum can be used.

One other thing you could possibly try is reducing the terrain size used to say "512", with a "world size" of "1000 or 2000".
apart from that, we are clueless as to whats happening.

A couple of questions for you and the community

Q> Does it always crash on the painting? even when you "load skyline>add terrain>edit height, then paint".
Q> Is Anyone on the forums willing to try following the video posted exactly and see if it crashes on your machine, to try and detect whether it is a windows compatibility issue?

I am very sorry that you are having this issue :(
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