Anything to do with physics. Rigid Bodies, Kinematic controllers, vehicles etc.

Character and navmesh

Character and navmesh

Postby SpiderMack » 12 Nov 2017, 23:07

Hi,

So i am using Simple Character Controller to get physics collision, in combination with a script using Navmesh Agent for movement.


The issue is when i use the Physic SCC, the nave Agent very moves slowly and the character strangely walks in circles around the moving navmesh agent ?

Image

Is there soem specific setting to get SCC working with Navmesh script ?

Image
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SpiderMack
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