Anything to do with physics. Rigid Bodies, Kinematic controllers, vehicles etc.

Character and navmesh

Character and navmesh

Postby SpiderMack » 12 Nov 2017, 23:07


So i am using Simple Character Controller to get physics collision, in combination with a script using Navmesh Agent for movement.

The issue is when i use the Physic SCC, the nave Agent very moves slowly and the character strangely walks in circles around the moving navmesh agent ?


Is there soem specific setting to get SCC working with Navmesh script ?

User avatar
Skyline Expert
Posts: 441
Joined: 02 Dec 2016, 09:15
Skill: Concept artist
Skill: 3D Modeller
Skill: Level Designer
Skill: Scripter

Return to Physics

Who is online

Users browsing this forum: No registered users and 1 guest