It would be great if some kind soul did one of their trade mark videos to help others with this, wink wink hehe
Note 2: I noticed that the player is the old fps preset you will need to use the fps player from the script post and overwrite the one in your current preset folder. ( this new preset has a damage action and some extra script )
SolarPortal wrote:i think it was updated in one of the last releases, are you experiencing problems with it?
What is the difference in the ai .zip fps prefab and the original fps kit player?...Is there changes in the microscript?...What are the changes?...Are there changes to the physics?...
For different code, try a code merging app like winmerge
LUA ERROR: entity.callFn(..) failed. missing arg2 Target ID is invalid
LUA ERROR: entity.callFn(..) failed. missing arg2 Target ID is invalid
StarFire wrote:lol thanks for working with us to get to the bottom of this
The FPS Player (RMB) is the normal fps preset not need for any other scripts. We need the new preset as I change a bit of script to make it work with the zombie and also added a damage action.
If you could check your FPS player properties and see if it has a damage action, if not it is not the new version and will not be detected by the zombie script.
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