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Skyline Forums • View topic - Various AI Techniques
From NPC combat to path following and all AI related tasks.

Various AI Techniques

Various AI Techniques

Postby Shando » 17 Apr 2015, 10:16

Last edited by Shando on 17 Apr 2015, 10:54, edited 1 time in total.
Reason: Added link to Wikipedia article for each AI type
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Re: Various AI Techniques

Postby SolarPortal » 17 Apr 2015, 11:36




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Re: Various AI Techniques

Postby Shando » 17 Apr 2015, 12:07

Hi SP,

I will get around to creating a complete demo of the various techniques (and maybe a UI to go with it ??) :D

Basically, you have to create an "Initialize", a "CleanUp" and an "Update" function for each "Action". These go in the "actions.lua" file. These are used to actually set up and affect the entity for each relevant "Action".

You also have to create the various "Evaluator" functions which go in the "evaluators.lua" file. These are used to determine if an entity can "do something" (eg: whether an entity has any ammo determines whether it can "Shoot" or if it needs to "Reload" ).

Finally, you create the actual technique that sets up the Tree (or FSM) by directly referring to the created "Actions" and "Evaluators" (as shown in my Main Script).

I'll see if I can put together a quick demo over the weekend (if I can find the time).

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Re: Various AI Techniques

Postby SolarPortal » 17 Apr 2015, 13:58

this makes sense. Looking forward to seeing this in action :)



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Re: Various AI Techniques

Postby StarFire » 17 Apr 2015, 14:03

Wow Shando that is one heck of a library, great work m8 :shock: :D

Looking forward to seeing it running. Not sure if there is going to be much performance hit but if there is the option it could be turned into a C++ lib and integrated into Skylines core code base.

Again well done! :D
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Re: Various AI Techniques

Postby epsilonion » 15 Apr 2019, 18:57

Hi shando if you still have the files can you please re-link please, I am interested in working out how it all works in skyline.

If you want I could put them on my server and link to them there so it doesnt expire so that future users can download them
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Re: Various AI Techniques

Postby SolarPortal » 15 Apr 2019, 19:01

put them on the store, thats what its there for :P



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Re: Various AI Techniques

Postby Shando » 19 Apr 2019, 05:47

Hi All,

Just uploaded to Store for the SPECIAL PRICE of 0.00 8-) Well, there is no demo etc. so can't really charge anything for it!

If anyone needs any help, just let me know either here, or via pm and I'll try to help ( PS: haven't looked at this for over a year, so may take me a little while to work things out :oops: )

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