To move an entity that has a simple character controller, then use the character.library() in lua.
If you spawn a dcc(dynamic character controller) in lua, then you need to use controller.library().
If you are trying to move simple physics rigidbodies, then use the phyiscs.library() where the force commands are.
If you have no physics at all and its a plain entity, then use the entity.library() movement commands. The entity commands are still usable but the ones that handle translation have to use their specific libraries.
Hope this helps
