The Lift on the platform scene has started to look funny since the last time i ran this scene.
to be able to use the lift you have to have kinematics and not static otherwise you fall through it, the problem is that using kinematics is that it flickers like mad now.
The errors that can be seen in the console are that I am using the FPS v1 that uses LUA (preferred method) and v2 uses graphs...
other errors also that you can not delete script spawned presets as in the other bug report.
on a side note, I have noticed and sorted out that the size of the blocks that make up the platform seem to have changed in dimension (made bigger) as there was a lot of z fighting and they where place next to each other and not over lapping in the first instance but I have resized them all now.. (most of them).