The skybox seems to be smaller on the new gen2.
On a 2048 terrain you can walk outside of the skybox when you have enabled the TOD.
To much reflection on the terrain even when using flat 1 to 1 in the tenderer tab.
Layer texture not updating when changing a layer texture in terrain painting
When you change the Layer texture in the terrain painting tab the name of the texture does not get updated from grid01.dds.
The Normal texture gets updated fine.
After creating a terrain then clicking new scene I get this physics error
I created a terrain on the scene before this one, I clicked new scene and started to put the assets down from the game objects system (Proto Builder), when I ran the scene it came up with this error.
When ran the physics that where on the terrain in the previous scene where still present in the new scene.