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Bugs Bugs Bugs lol

Bugs Bugs Bugs lol

Postby epsilonion » 11 Dec 2017, 11:16

Just a quick 5 min

  • I came across a crash when flipping textures in the material editor I have reproduced on several models.
  • The sliders min and max for the wind does nothing (material editor)...


    Some of the sky-boxes need looking at or deleting as they are very blocky and I can not see a use for them as they are or they are grainy.

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Re: Bugs Bugs Bugs lol

Postby SolarPortal » 11 Dec 2017, 14:59

They are there as temporary skyboxes, you are free to change them as you see fit :)
We are leaving them there as they may have their uses.. Too be honest, they haven't really bugged me on a HD monitor

As for the material crashes, do you have a replicable pattern?

Yeah, the wind sliders arent used yet! :P
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Re: Bugs Bugs Bugs lol

Postby epsilonion » 11 Dec 2017, 19:06

Just picked a model from the asset manager/models and flip uv (2nd tick box) and crash
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Re: Bugs Bugs Bugs lol

Postby SolarPortal » 12 Dec 2017, 14:16

Thanks, will try to replicate :)
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Re: Bugs Bugs Bugs lol

Postby SolarPortal » 16 Dec 2017, 15:19

Hi liam,
I cannot seem to replicate the issue on the dev version... can you perhaps record a video of your process please?

Edit: No worries, replicated now... it works on GL but not on DX11 as it is a shader error in the hlsl shaders.

Edit2: Fixed the shader and all is working as expected now. It would have also crashed with detail layers.
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Please provide as much info as possible when asking for help.


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