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Bug Terrain Paint Layers

Bug Terrain Paint Layers

Postby epsilonion » 15 Dec 2017, 10:53

When adding textures it does not update the name of the the texture in the layer properties panel when a new texture is selected.

Auto Paint even thought there are options for the auto paint in the Layer properties, out of the box the settings should give a better result like it did in gen 1.

i.e. add layers sand, grass rock etc etc, click auto paint without having to edit the settings to get a decent result.

Image

Having it just work like it did in gen1 (out of the box) is so much better when you have new users and even people looking at the free version to see if they want to buy, most tutorials will use the layers starting form sand, grass, mulch, rock etc etc so having it setup like that and producing the results would be great, I know its just a few properties that need adjusting but thinking as a new user this would be much better.
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Re: Bug Terrain Paint Layers

Postby SolarPortal » 15 Dec 2017, 17:55

the names are now showing after changing [Fixed]

we have added another 2 terrain paint setups to the game objects:
Clipboard Image.jpg
Clipboard Image.jpg (37.28 KiB) Viewed 2775 times


I will look at the default generated option to make sure it loads with something when created rather than the grid :)
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