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Crash when adding Trigger Volume to Empty Node

Crash when adding Trigger Volume to Empty Node

Postby Shando » 20 Feb 2015, 07:17

Hi All,

Every time I try to add a Trigger Volume to an Empty Node, Skyline crashes back to the desktop. I've tried both double-clicking, and using the arrow button.

Regards

Shando
Ryzen 7 4800H 16GB GTX1650 Win 11 64
Love, Hope, Strength http://www.lovehopestrength.co.uk
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Re: Crash when adding Trigger Volume to Empty Node

Postby SolarPortal » 20 Feb 2015, 11:16

I think the trigger volume need a model type to work, since they change the material of the model and also use the size of the model to create the physics shape. This is possibly why it crashes.
If you need an empty node, try using the AI sensor
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

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Re: Crash when adding Trigger Volume to Empty Node

Postby Shando » 21 Feb 2015, 01:21

Hi SolarPortal,

Thought that might be the case, so used the "Physics Collider Shape" instead ;)

I'll see if I can get round to posting some new screenies later today!

Shando
Ryzen 7 4800H 16GB GTX1650 Win 11 64
Love, Hope, Strength http://www.lovehopestrength.co.uk
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Posts: 560
Joined: 06 Mar 2013, 22:35
Location: Moffat Beach, Queensland
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Skill: Level Designer

Re: Crash when adding Trigger Volume to Empty Node

Postby SolarPortal » 21 Feb 2015, 12:17

awesome, looking forward to it :D
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
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SolarPortal
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Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer


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