This is where fixed bugs can be seen. Please do not post new bugs into this forum, it is purely to see what has been fixed and most topics will be locked.
Hi guys I have came across a strange bug where it does not save the scene properly as you can see from the video below if I move multi models at the same time and click save it only saves the movement of one and I have to reload it and repeat not sure what is causing it but after lining everything up then saving it you don't want to load it the next day to find out you need to do it again
ok, thanks for bringing this up Tattie I will make this a priority right after i fix the current bug i am chasing That would be quite annoying to happen. Looks like major fix and emergency patch release asap.
Skyline Game Engine - Lead Dev. Please provide as much info as possible when asking for help.
Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860
The bug seems to be related to the Translation Utilities position sets. It might happen with the rotates as well. For now use the gizmo to move the meshes into position, or set the Translation properties on the Entity Properties.
I should be able to fix this though pretty quickly
Skyline Game Engine - Lead Dev. Please provide as much info as possible when asking for help.
Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860