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Tree LOD

Tree LOD

Postby TattieBoJangle » 29 Apr 2015, 18:59

Hi guys i am trying increase the lod of the trees so they load from further away but when you change the values it crashes the engine

Case: CM Storm Trooper CPU: I7 5930k X99 Cooler: Noctua NH-D15 Graphics: Asus GTX 1080 Motherboard: Rampage Extreme V x99 Ram: RipJaws DDR4 3000mhz Storage: x2 SSD Crucial 500GB + x5 2TB Hdd PSU: Evga 1500w OS: Windows 10
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Re: Tree LOD

Postby SolarPortal » 29 Apr 2015, 19:36

The vegetation system is still needing upgraded.

The only property that is good to edit on those tabs is the "impostor max distance".
I have yet to improve the lodding distance, fade ranges etc.. as they are all hard coded within the engine.
We are just trying to find the right time to improve this.
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


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Re: Tree LOD

Postby TattieBoJangle » 29 Apr 2015, 19:47

Ahh i see i didn't know that part was unfinished but no worries a step at a time but i do love they trees very little performance impact :)
Case: CM Storm Trooper CPU: I7 5930k X99 Cooler: Noctua NH-D15 Graphics: Asus GTX 1080 Motherboard: Rampage Extreme V x99 Ram: RipJaws DDR4 3000mhz Storage: x2 SSD Crucial 500GB + x5 2TB Hdd PSU: Evga 1500w OS: Windows 10
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Skill: Great creative


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