This is where fixed bugs can be seen. Please do not post new bugs into this forum, it is purely to see what has been fixed and most topics will be locked.

Just A Small Typo (Scatter Plugin)

Just A Small Typo (Scatter Plugin)

Postby raisins » 18 Jul 2015, 21:58

Image

Should be max?

Thanks.
raisins
Skyline Apprentice
 
Posts: 35
Joined: 30 Jun 2015, 11:54
Skill: 3D Modeller
Skill: Programmer
Skill: Network guru

Re: Just A Small Typo (Scatter Plugin)

Postby SolarPortal » 18 Jul 2015, 22:37

thanks, fixed :D
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: Just A Small Typo (Scatter Plugin)

Postby SolarPortal » 19 Jul 2015, 10:59

Attached to this post is the UI file updated with those changes:

Scatter Entity Plugin.zip
This contains the UI file for the scatter plugins.
(3.26 KiB) Downloaded 335 times

Instructions:
> Extract the .ui file from the zip and place into the $(SkylineSDK)/Editor Plugins/Scatter Entity Plugin/ anbd overwrite the file.
> If skyline is already loaded, then go to "Menu > Plugins > Refresh all plugins".
> If skyline is not loaded, then it will be fixed the next time you do :)

Hope this helps :)
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: Just A Small Typo (Scatter Plugin)

Postby raisins » 19 Jul 2015, 11:29

Thank you!

I want to make my own plugin where I can take the mouse coordinates in 3D and draw a cricle around where the mouse is pointing at, when left button is clicked trees are placed on the pinpointed location. Can I do that in lua?

I think I can place trees using the terrain editor but I use an exported obj model of my terrain from Earth Sculptor instead of a height map.

Thanks.
raisins
Skyline Apprentice
 
Posts: 35
Joined: 30 Jun 2015, 11:54
Skill: 3D Modeller
Skill: Programmer
Skill: Network guru

Re: Just A Small Typo (Scatter Plugin)

Postby SolarPortal » 19 Jul 2015, 11:39

Im not sure if that is possible through the plugins editor yet as the click would need to come from the viewport and feed into the plugins. However it is already planned to allow vegetation to spray across normal meshes as well instead of just the terrain.

This will be happening over the next couple months once these major rewrites are done.

I have some plugin work to do already so I will add this to the list to allow plugins to interact with the scene through mouse click events.
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer


Return to Fixed Bugs

Who is online

Users browsing this forum: No registered users and 1 guest