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entity height changed.

entity height changed.

Postby lordalmighty1 » 31 Jul 2015, 11:52

all the roads I placed was set to a height of 0.05. today they are all at 0.00 :(
no idea why or how.

is there away to rapidly select all models in the hierarchy and change the height back so the models textures don't flicker with conflict please lol?.. I know I can use the snap grid tool thingy for the height. but what about mass selecting models?

something easy like, right clicking the parent folder and having an option to select all entities in that folder? or maybe something just as simple like that for future please?.
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Re: entity height changed.

Postby SolarPortal » 31 Jul 2015, 15:17

we are going to enable the multi select of items in the scene entity list, but a right click on the folder to select all children is a good idea as well. no idea why they are not at 0.05 anymore so that is a bit strange.

Looks like i have a few things to do today lol :P
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Re: entity height changed.

Postby lordalmighty1 » 01 Aug 2015, 10:16

my map readjusted itself again somehow.. now they roads are all positioned in the original 0.05 again :? lol..
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Re: entity height changed.

Postby SolarPortal » 01 Aug 2015, 11:49

wahhh.... i don't get it lol :P
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Re: entity height changed.

Postby lordalmighty1 » 01 Aug 2015, 12:12

maybe some minor issue with the load/save of scene's? god knows tbh. I'm happy that's enough for me lol :D..
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