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Crash placing models on scene from asset manager library (FI

Crash placing models on scene from asset manager library (FI

Postby epsilonion » 11 Sep 2015, 22:37

This is a re-occurring crash, it happens when placing models on a scene even different models that I have used on other scenes.

All I had to do was to drag a model from the asset library and eventually it crashes it seems intermittent.

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epsilonion
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Re: Crash placing models on scene from asset manager library

Postby SolarPortal » 11 Sep 2015, 23:04

Hi liam, strange error but i cant help to think this is a another drag crash like the texture placement on the road.

Q) Does the crash occur if you drag any of the default assets into the scene? This will help in determining if there is an engine fault, mesh fault or system fault and will help to fixing the problem :)

If we can fix it, i think its worth doing :D
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Re: Crash placing models on scene from asset manager library

Postby epsilonion » 11 Sep 2015, 23:45

with the standard meshes no, I have quite a lot of models open and I may think its a memory limit thing.. :D

I was doing a demo scene where you go around collecting coins and kill enemy around a small ish village, including opening doors to enter the next section, general things like that.. :D
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