This is where fixed bugs can be seen. Please do not post new bugs into this forum, it is purely to see what has been fixed and most topics will be locked.

Re: Spline paths not saving properly (FIXED)

Re: Spline paths not saving properly (FIXED)

Postby SolarPortal » 24 Sep 2015, 22:21

that is due to the last node error where on load it does not calculate the bezier before the penultimate node and last node, then when clicking.

I wonder if it is due to the line being calculated as a circle instead of a line on load back.

Without clicking on the node in the editor, open the spline path, select the path and change between circle and line and see if that fixes it. If so, then i will have to venture into code to see if that can be fixed. :D
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: Spline paths not saving properly

Postby epsilonion » 24 Sep 2015, 22:28

No it does not correct it if you make it a circular path then back to a line path.. :(
See below...

User avatar
epsilonion
Skyline Lead Moderator
Skyline Lead Moderator
 
Posts: 874
Joined: 26 Feb 2015, 11:51
Location: Hull, East Yorkshire, England
Skill: Business Manager
Skill: Great creative

Re: Spline paths not saving properly

Postby SolarPortal » 24 Sep 2015, 22:34

fair enough. It has too be due to the node orientation then. It will still require a bit of time to fix and seems quite important as paths will be used a lot :D
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: Spline paths not saving properly

Postby epsilonion » 24 Sep 2015, 22:37

At least its on the list to be done.. :D
User avatar
epsilonion
Skyline Lead Moderator
Skyline Lead Moderator
 
Posts: 874
Joined: 26 Feb 2015, 11:51
Location: Hull, East Yorkshire, England
Skill: Business Manager
Skill: Great creative

Re: Spline paths not saving properly

Postby SolarPortal » 25 Sep 2015, 15:30

i have updated the spline paths to not do this strange incorrection on load back, but there is still a weird extra line after the last node which causes the path to bend back on itself, very strange... but thats 1 bug nailed.
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer


Return to Fixed Bugs

Who is online

Users browsing this forum: No registered users and 4 guests

cron