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Camera Scene Bug (FIXED)

Camera Scene Bug (FIXED)

Postby epsilonion » 01 Nov 2015, 17:12

I am starting another demo scene to help people with cut scenes.

The problem I have seen is that the scene is not resetting after running and stopping in the editor, to get the active camera set back to camera 1 you have to set camera one as not active and active again or put camera.setActiveCamera(1); (where 1 is the ID of camera 1) in the oninit function of the scenescript.

I think its a bug because it should reset to the pre-run state ready for it to be ran again.

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Re: Camera Scene Bug

Postby SolarPortal » 01 Nov 2015, 17:26

i have camera work to do, so will look into this :)

if i understand correctly. You are setting a start camera, then in game you change the camera through lua and when stopped and restarted, the same changed camera is playing. I can see what you mean and think it is a bug as well :)
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Re: Camera Scene Bug

Postby epsilonion » 01 Nov 2015, 17:47

your understanding is correct..
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