Ahh, yes, this is due to the invisble material missing.
For now, if you export a game, copy the invisble material from:
- Code: Select all
$(SkylineSDK)/Asset Library/Materials/Transparent/Invisible.material
to:
- Code: Select all
$(Compiled Game)/Assets/Materials/Invisible.material
This should be added to the base materials required for a game, so i will set this up now for the next release