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Bugs in GUI Game Screen Example

Bugs in GUI Game Screen Example

Postby howler » 13 Apr 2014, 11:20

Noticed in v0.7.5
When the Pearl Diver "menus" come up, if you click a "button" to change the screen, you can effectively change it again if you click the mouse button but don't move the mouse.
To replicate :
Click the "Start Game" button - the screen will change to the "Game Over" screen.
Click the mouse button again without moving the mouse - the screen will change to the "Start Game" screen.
This behavior is consistent for all the menu "buttons" (Start/Resume/Exit/Try Again)
If you move the mouse at all, then you will have to hover over a button to have the click take effect

My apologies if this isn't really a bug as I haven't been able to work out how this example works (where are the two screen pictures loaded? Where are the "buttons" defined?!?) to identify all the code and how it works.
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howler
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