Hi Guys,
Not sure if this is a bug, or not??
I've put together a Dungeon Level using Dexsoft's Dungeon Creation Kit, and placed a couple of the Orc AIs. The first Orc is at the bottom of a set of stairs (and round a corner), so shouldn't be able to see the Player until you get down the stairs and turn the corner. Unfortunately, the Orc starts shooting whilst the Player is coming down the stairs (I know cause the bullets travel through the walls and hit the Player ).
Is this an issue with the sensor system, or the Dexsoft models??
BTW I have set all of the Dexsoft models to use PhysX's MESH collision detection.
Finally, I get about 25-30fps (running in the Editor) with PhysX on, multiple point lights, about 25K Polys, multiple PU particles (torch flames), everything casting & receiving shadows, and a firefight with a couple of Orcs (that's on my Alienware 17" laptop using a GTX770m)
Regards
Shando