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painting terrain textures issue

painting terrain textures issue

Postby lordalmighty1 » 31 Jan 2015, 23:11

so as you have seen in my off topic thread the latest screenshots of some mountains done today. tried to repaint over a layer with layer 00 which I changed from desert to cobble stones, now I cant paint it back when making a mistake with another layer texture. is there away to remove specific areas of texture layer? like a rubber or eraser of sorts please?. if not this is an issue for me lol.
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Re: painting terrain textures issue

Postby StarFire » 31 Jan 2015, 23:15

Bang of doors as tech support exited the building lol :lol:
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Re: painting terrain textures issue

Postby SolarPortal » 31 Jan 2015, 23:22

layer 0 is a base texture and cannot be edited, just its texture and tile-sizes can be edited. It will always sit underneath all other textures.
In order to see layer 0 again, you have to erase all the layers that are on top of it (layers 1, 2, 3, 4).
The erase button is next to the paint button on the terrain editor panel.

Hope this is what you were after :)
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Re: painting terrain textures issue

Postby StarFire » 31 Jan 2015, 23:28

We have planned a terrain shader upgrade where we will be adding: Multi Lights, IBL, and many more texture layers. ;)

Currently we tend to use the base layer for the least important or base texture and focus on the upper layers for paths and detail. The layers are defaulted to a sedimentary layer approach ie sand to grass, grass to rocks to snow. Sometimes we change the sand to pebbles so this can add detail when blended through and again use the remaining layers to create the desired effect.
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Re: painting terrain textures issue

Postby lordalmighty1 » 31 Jan 2015, 23:29

that's a mass erase though right across the whole terrain not a certain point or place?!.
maybe an unpaint brush would be of use for small details like this?!.

anyways have a good night the 2 of you :)
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Re: painting terrain textures issue

Postby StarFire » 31 Jan 2015, 23:31

same to you :)
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Re: painting terrain textures issue

Postby TattieBoJangle » 31 Jan 2015, 23:50

Ok what i do is this place the texture below into skyline and change the sand texture to this and the normal and you will never count the sand as a layer again ;) then when your game is done you could always put the sand back.

https://www.dropbox.com/s/77kwqcuzherjaih/Blue_Grid.zip?dl=0

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Re: painting terrain textures issue

Postby StarFire » 01 Feb 2015, 14:17

Like the idea Tatty ;)
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Re: painting terrain textures issue

Postby AuShadow » 11 Mar 2015, 00:16

Just to update this thread there is a red x in the paint tab above the layers if you select this and then the layer you want to remove you can then paint over the section of that layer you want to remove and it will erase that area of paint only so I believe that's what you where after almighty,
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Re: painting terrain textures issue

Postby TattieBoJangle » 11 Mar 2015, 00:30

Yea i believe it was layer 00 he wanted to paint then remove sort of thing but layer 00 is like a base layer like bedrock so you can change the texture but you cant paint layer 00 over any other layer ;)
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