[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
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[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
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[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4771: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
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FPS HUD not Starting Correctly 99% of the Time

FPS HUD not Starting Correctly 99% of the Time

Postby Shando » 22 Feb 2015, 04:02

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Re: FPS HUD not Starting Correctly 99% of the Time

Postby SolarPortal » 22 Feb 2015, 12:08

i thought in lua, that an "else if" was written without a space as in "elseif".
This could be the source of the problem :)



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Re: FPS HUD not Starting Correctly 99% of the Time

Postby Shando » 22 Feb 2015, 14:52

oops :oops: c++ strikes again!!!
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Re: FPS HUD not Starting Correctly 99% of the Time

Postby SolarPortal » 22 Feb 2015, 15:10

haha lol :P It gets us with the "then" & "end", we keep putting braces lol :P



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Re: FPS HUD not Starting Correctly 99% of the Time

Postby StarFire » 22 Feb 2015, 21:20

Yes we all get nailed by that one lol :lol:
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Re: FPS HUD not Starting Correctly 99% of the Time

Postby Shando » 23 Feb 2015, 12:47

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Re: FPS HUD not Starting Correctly 99% of the Time

Postby SolarPortal » 27 Feb 2015, 16:45

sorry for the late response to this problem Shando. Lets get on it :P
Q> Is your script still proving to be a problem?

If you would like, i can take a look for you and try to locate the error.

Have you tried using a lua error checker from online. There are a few. Maybe this can help.



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Re: FPS HUD not Starting Correctly 99% of the Time

Postby Shando » 28 Feb 2015, 01:34

Hi SP,

No worries :)

OK, so after several hours of tearing out what little hair I have, it was a rogue ":" where a ";" should have been :oops:

All appears to be working now 8-)

Is there any chance of implementing a simple code checker in the "Script Editor" to easily eliminate these types of error??

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Re: FPS HUD not Starting Correctly 99% of the Time

Postby SolarPortal » 28 Feb 2015, 10:55

great & well done that you have sorted it :) It can be a right pain in the backside when your code goes wrong and you cannot see the simple error. They are always the worst lol :P

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We have already had another user ask for a compile error checker as they were stuck for days with the same syntax errors i believe. It is needed to make the coding easier and faster. It is already planned in, but i will move its priority up a bit. :)
I may go looking for an MIT license lua compiler to save time for now.



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Re: FPS HUD not Starting Correctly 99% of the Time

Postby SolarPortal » 28 Feb 2015, 16:08

Just been looking into in between compiles.

In the Lua Source folder when built, there is an .exe called "Luac.exe" which is the lua compiler for building apps in lua. It also has a built in parser on the command line using [-p]. I might be able to make use of this for syntax checking at least. Checking whether there are arguments passed into functions incorrectly will take time as all of skyline functions are independent to our lua libraries and an ordinary checker would fail them.



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Re: FPS HUD not Starting Correctly 99% of the Time

Postby Shando » 01 Mar 2015, 02:16

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Re: FPS HUD not Starting Correctly 99% of the Time

Postby Shando » 01 Mar 2015, 09:18

There's also ZeroBrane Studio which is MIT licence (but they do request a donation):



This looks like it can be changed relatively(?) easily to add your own functions:



see 4th message from "paulclinger".

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Re: FPS HUD not Starting Correctly 99% of the Time

Postby SolarPortal » 01 Mar 2015, 11:33

thanks, will check those out. :)



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Re: FPS HUD not Starting Correctly 99% of the Time

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