Hey guys, thought i would give you the heads up. When attaching empty nodes or lights to other entities, the gizmo seems to have stopped moving the actual node and you have to use the translation tool instead.
There are also strange rotation issues after playing and stopping.
Not sure if this one will make it into the release yet, but we shall see what happens.
I have fixed a bug where the empty node particle was not creating the icons, and fixed the entity attach for not using an empty node correctly