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Entity Rotate [FIXED]

Entity Rotate [FIXED]

Postby TattieBoJangle » 27 Jan 2017, 23:11

found a bug where if you use entity rotate and flip the entity 180 toggle the animate and the entity moves

would be nice to be able to rotate -y so entitys rotate the other way ;)
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Re: Entity Rotate [active]

Postby SolarPortal » 28 Jan 2017, 13:41

yes, this can be upgraded and the rotate action has not changed since the actions were built as it was the first one lol :P

We talked in chat about this, but for the rest of the public community, if you want more control over a rotate, then use the Module system as it is far more customizable and no scripting required.

Here is a pic of the graph setup you need and some instructions:
unknown.png
unknown.png (25.08 KiB) Viewed 2018 times


  • Add micrograph > Go to "events" > Add Frame update
  • Go to Entity > Add Rotator which is the first icon i think
  • then in the same category, add the Self module
  • and in the variable category, add a vector 3. Then connect as seen in the pic.

Way more powerful than an action and no scripting required

Hope this helps :D
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