Hi,
I am doing a menu that when you press button 1 (New Game) a camera follows a path and looks at a object.
press button 2 and it follows a path to another object and looks at it etc.
The problem I am facing in this test is that at the end of the path the camera faces away from the object at the end of the path and looks back upon the path it has just transversed.
I plan on having a camera and path for each menu Item and to replace the placeholder objects with better ones..
A better way of doing thin would be instead of having a path and camera for each menu item would to be able to assign paths to a camera.
When going back to the main menu from a sub menu it would be ideal to be able to reverse path and to make the camera look in the original direction.
Also I have in the scene script show cursor and since I have put that in I can no longer select path nodes.