
If the train moves slow enough, it should stay on track

Use the braking volumes to slow the vehicle down as on that racetrack.
obj = 0;
function onInit(objID)
sky.lprint("LUA: Script Active!");
obj = objID;
end
function onUpdate( timeDelta )
w,x,y,z = camera.getWorldOrientation();
rotateQuat = newType.vec4(quat.rotateOrientation(180, 0, 1, 0, w,x,y,z));
entity.setWorldOrientation(obj, rotateQuat.w, rotateQuat.x, rotateQuat.y, rotateQuat.z);
end
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