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How to get Black Smoke Type Particles

How to get Black Smoke Type Particles

Postby Shando » 20 Apr 2017, 11:58

Hi All,

I've been playing around with Particles and can't seem to work out how to get a column of black smoke?? I can get white easily enough, but changing the colour to black makes it invisible??

Any help would be greatly appreciated.

Thanks in advance

Shando

PS: @SP - The colour selector in the "Particle" tab seems to work fine, but doesn't change the displayed colour (permanently bright green for me) once a new colour has been selected.
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Re: How to get Black Smoke Type Particles

Postby SolarPortal » 20 Apr 2017, 16:33

hmm.. i know black surfaces can be awkward with HDR. but going invisible... perhaps its the additive blending as black with additive will disappear which is how you get particle textures that have a black background to work..

perhaps try a png with a transparent background and set the mode to colour or alpha.. this might help :)

have you got the texture on hand to try with..

Also, thanks for the note on the colour box.. i dont think this one has ever changed lol :P but the particle system has had some edits in the new version to go out soon. will try to work it in over the next few updates.. can you add it the the bugs/ requests section so it doesnt get forgotten about as this week our brain hasnt been in code :)
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Re: How to get Black Smoke Type Particles

Postby Shando » 21 Apr 2017, 12:06

Hi SP,

perhaps try a png with a transparent background and set the mode to colour or alpha.. this might help


Just downloaded some Particles from http://opengameart.org/content/smoke-particle-assets and all good using "Colour" mode :D

Thanks for your help

Shando
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Postby kohelo » 21 Apr 2017, 18:52

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Last edited by kohelo on 10 May 2018, 03:06, edited 2 times in total.
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Re: How to get Black Smoke Type Particles

Postby SolarPortal » 22 Apr 2017, 13:20

phew lol :P Good job on getting them working and thanks for the link.
We do provide some particles in the engine but you were probably using these anyway.

they could be found in: "Asset Library\Particles\Particle_Images"

Particle Universe easy porting of materials is being written for gen2 atm :)
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