thanks for the information

The current dev version(v0.9.9.0) is using new resource workflow where unique names are not required and will be the next update you get. The version you are currently running(v0.9.8.13) still requires a unique naming scheme. So this issue may have already been solved in the process when converting the code... but it certainly needs checked as we cant have one of our users angry with the engine lol

Just a quick note, it might be wise to double check that the resource lists for the project contain the sounds and that they are not read only.
Go to "$(YourProject)/Resource"
* then right click the files then go to properties and make sure read only is unchecked otherwise they will not be able to be written to again.
* Next open the "SkylineResources.cfg" and check if the sounds you are using exist in that list.
* Finally, it doesnt harm to delete both those files and allow the engine to regenerate them when you load the project or project scene as it may correct itself.
We will be testing projects in the next couple of days, so we will do some checks on your error to see if it happens for us.
Will let you know how it goes
