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Skyline Forums • View topic - Setting Up Scene from XML
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Setting Up Scene from XML

Setting Up Scene from XML

Postby Shando » 13 Mar 2013, 04:29

Hi,

Just wondering if it is possible to set up the Scene when the Game starts via XML?

For example, I would like to set up a board at the start of every Game that is pseudo-random (see this image - ).

The XML file would contain the following data:

x value
y value
z value
type (either Square or Octagon based on 1 = Square & 0 = Octagon)
texture (as a String)

When the XML file is read I would like to create the board based on these values and apply textures to the Squares/Octagons based on the texture parameter. That way I could create several of these files and select which one I want to load randomly at the start of each Game.

Any help would be greatly appreciated.

Regards

Shando

PS: I could also see a use for this for Games like Mahjong
PPS: It doesn't have to be XML, it could be a link to a database (such as SQL) or a CSV file
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Re: Setting Up Scene from XML

Postby Shando » 13 Mar 2013, 07:56

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Re: Setting Up Scene from XML

Postby StarFire » 13 Mar 2013, 10:10

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Re: Setting Up Scene from XML

Postby StarFire » 13 Mar 2013, 10:19

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Re: Setting Up Scene from XML

Postby Shando » 14 Mar 2013, 01:09

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Re: Setting Up Scene from XML

Postby StarFire » 14 Mar 2013, 09:58

Hey Shando thank you for posting your solution we will have a play with the script later today :D

Very tidy code, + good to see the lua tables are working ;)

This will hopefully be useful to many other users as it solves a common problem for many game styles. Thanks again for posting back :D
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Re: Setting Up Scene from XML

Postby StarFire » 14 Mar 2013, 10:28

Just had a play a play with the code, well done mate =)

We have added it to the lua examples folder for the next release and added your credits to the header ;)

I also noticed you set it to miss the first line in the file, was this by design?
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Re: Setting Up Scene from XML

Postby Shando » 14 Mar 2013, 12:18

Hi NightHawk,

Thanks :)

Yes, I deliberately left out the first line as it's the Header and I didn't need the info for what I wanted.

Regards

Shando
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