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Skyline Forums • View topic - Switching camera in editor crash
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Switching camera in editor crash

Switching camera in editor crash

Postby epsilonion » 25 Sep 2017, 14:06

Created 2 Fixed camera, both are attached to the player (been the box in this case), if you select one camera alter some settings then click to select the other it crashes on me..

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Re: Switching camera in editor crash

Postby SolarPortal » 25 Sep 2017, 15:02

Thanks liam, will try to replicate and fix so far :)



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Re: Switching camera in editor crash

Postby epsilonion » 25 Sep 2017, 18:24

Basically I have 2 cameras 1 that will work as the FPS camera on a custom character controller and one above for top down view.
so when the character is out in the open the topdown camera is active and indoors the FPS one is active.
This system can use trigger boxes or sensors to detect when your inside...

Its been a nice little project so far..
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Re: Switching camera in editor crash

Postby SolarPortal » 25 Sep 2017, 20:11

Thats sound good and should be doable. if not, then it will have to be fixed lol :P
Its already on the list to do :)



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