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Skyline Forums • View topic - Fix the basics first
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Fix the basics first

Fix the basics first

Postby SpiderMack » 21 Apr 2018, 11:18

Hi,

Is this a common mistake some few indie 3D engines teams make ignoring so much the editor should be friendly as much as possible and game functionality should be first thing to work on, but instead they work on graphics first ?

I found another 3D indie engine that made the mistake to ignore the basis from long years and was suprised it never took off, they are fixing it so many, many years after :shock:
It's incredible they didn't understand users need first usability and game features before it gets shiny graphic features.


What you do if you got cloth physics , sub surface scattering, but navmesh is not working properly to make your game ?
You got a pretty demo showcase not a game.




Should work put on the editor and functionality like physics, AI toolset , Navmesh, editor Tree view etc ... to make it easy for users to make functional games first ?


Instead of working on grass ? :lol:
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Re: Fix the basics first

Postby SolarPortal » 21 Apr 2018, 14:15

Well m8 :) This is our plan and all the editor functionality is scheduled in for after the vegetation already as we have said many many times.. You need to be aware that tasks take time and they are not a few hour jobs.. Skyline has a plan for the long term and all the fixes you have complained about are scheduled as mentioned.

Grass is being worked on due to the fact that it is needed for some peoples games and is quite a large selling point to have terrain and a decent vegetation system.

You also forget that while the grass is being made, StarFire is also working on new game mechanics like crafting, inventory, which have needed engine fixes and new gameplay additions. There are 2 of us not 1, so there are more tasks on the go than you think there are..

sorry but its just my 2cents and i accept your opinion... :)



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Re: Fix the basics first

Postby SpiderMack » 21 Apr 2018, 18:33

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Re: Fix the basics first

Postby TattieBoJangle » 21 Apr 2018, 20:48

You have good points SpiderMack but to be fair to them its sort of our fault as they are more or less doing exactly what the users who are using the engine are asking for over on discord and I admire that they are doing this as I know for a fact it wasn't high on there list and the other stuff is coming just takes time with a 2 person team.

On another note that S2 engine :lol: :lol: :lol: and this is from experience not because i use skyline.

Its a MESS its like windows xp and windows vista had a baby and there parents don't want it :oops: the performance is a joke and crashes allll the time not even a soft crash I'm talking hard crashes where your system would fail.

Have a look on the reviews on steam and i mean look at the people who own more than a few things not just the fake reviews who thumbs it up who only own 1 or 2 items :lol:

I guess what i am getting at with all this as i got a bit carried away on how bad it is :lol: you can only use what you need at the time if you need stuff that skyline dosnt have then you have to wait till its added or use another engine its a catch 22 but wish all the best on whatever you do.
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Re: Fix the basics first

Postby SpiderMack » 22 Apr 2018, 16:37

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Re: Fix the basics first

Postby SolarPortal » 22 Apr 2018, 17:02

Locking the topic before flame war begins...

And its only not usable in your opinion, we do have other people using it...
It is also starting to look like you are promoting S2 on our forums which is against rules.

We have not always focused on graphics, this has come through a necessity of Gen1 looking outdated and using an old renderer.
Gen2 is graphically better yes, but its also more stable and has more mechanics..



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